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18
votes
Fixed

Incorrect offset is set when setting the Pivot for Vertical/Horizontal B...

Visual Effects - Legacy

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Nov 08, 2020

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Version/s: 2018.4, 2020.1.11f1, 2021.1

How to reproduce:1. Open the attached "1291175_particles.zip" project2. Open the "SampleScene" Scene3. Select the "Vertical" GameObj... Read more

41
votes
Fixed

Semaphore.WaitForSignal under Canvas.BuildBatch causes a slow editor in ...

Visual Effects - Legacy

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Aug 21, 2019

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Version/s: 2018.4, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Open the attached project "Temp Project" from the ownCloud link2. Open "Main Scene"3. Turn on the Profiler win... Read more

0
votes
Won't Fix

Particle System Emission Burst Min/Max Count values are not visible when...

Visual Effects - Legacy

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Jul 04, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached "1347798_Project"2. Open the Scene "SampleScene"3. In the Hierarchy select the "Particle Syste... Read more

0
votes
Fixed

Memory leak in Line Renderer when build is running in batchmode

Visual Effects - Legacy

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Mar 02, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached project "1224501.zip"2. Build the project3. Run the built project from Terminal/Power Shell/... Read more

0
votes
Won't Fix

[Shuriken] Particle travels a shorter distance when in Play Mode

Visual Effects - Legacy

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Jun 20, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Open project from the attached file "1257373.zip"2. Open the Scene View and select "Particle System" GameObject ... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
Fixed

Applying vertex stream layout to a particle system does not work in Pref...

Visual Effects - Legacy

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Aug 29, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached "VertexStreamsPrefab.zip" project2. In the Project window, open the "Rain" prefab3. In the Ins... Read more

6
votes
Won't Fix

Trail's starting point is incorrect when it's rendered with BakeTrailsMe...

Visual Effects - Legacy

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Sep 25, 2020

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Version/s: 2018.4, 2019.4.10f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "issue"2. Enter the Play Mode3. In the Game View, observe the trails E... Read more

0
votes
Fixed

LineRenderer Line is not rendered when it is in between Orthographic Cam...

Visual Effects - Legacy

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Jul 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "Case_1169997_repro.zip"2. Open "Repro" scene3. Observe Game View Expected result: Two lin... Read more

0
votes
Fixed

[Shuriken] Removing all Visible Columns from the line renderer component...

Visual Effects - Legacy

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Jul 03, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a17

When all Columns are removed from the position property in the Line Renderer component throw ArgumentException, This Line Renderer c... Read more

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