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18
votes
Fixed

Incorrect offset is set when setting the Pivot for Vertical/Horizontal B...

Visual Effects - Legacy

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Nov 08, 2020

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Version/s: 2018.4, 2020.1.11f1, 2021.1

How to reproduce: 1. Open the attached "1291175_particles.zip" project 2. Open the "SampleScene" Scene 3. Select the "Vertical" Game... Read more

41
votes
Fixed

Semaphore.WaitForSignal under Canvas.BuildBatch causes a slow editor in ...

Visual Effects - Legacy

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Aug 21, 2019

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Version/s: 2018.4, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Open the attached project "Temp Project" from the ownCloud link 2. Open "Main Scene" 3. Turn on the Profiler ... Read more

0
votes
Won't Fix

Particle System Emission Burst Min/Max Count values are not visible when...

Visual Effects - Legacy

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Jul 04, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "1347798_Project" 2. Open the Scene "SampleScene" 3. In the Hierarchy select the "Particle Sy... Read more

0
votes
Fixed

Error appears in the Console when using the Default Particle System's te...

Visual Effects - Legacy

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Jun 19, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached '1344356.zip' project 2. Open the SampleScene 3. In the Hierarchy select GameObject > Particl... Read more

0
votes
Fixed

TextureSheetAnimation loops through all frames when Cycles is set to 2 o...

Visual Effects - Legacy

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May 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.7f1, 2021.2

How to reproduce: 1. Create a new project 2. Import "BulletShell.unitypackage" package 3. Drag "BulletShell" (Assets/Particles/Bulle... Read more

1
votes
Fixed

Particles are not visible in the Cube Render Texture when using Camera.R...

Visual Effects - Legacy

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Jun 02, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a17

How to reproduce: 1. Open the user's attached "2021.2.0a17_3d_360particles" project 2. Open the "cubemapParticles" Scene 3. Enter th... Read more

0
votes
Fixed

Line Renderer color is incorrect when using Linear color space

Visual Effects - Legacy

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May 27, 2021

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Version/s: 2018.4, 2019.4, 2019.4.26f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. In the Hierarchy window, select Line Renderer ... Read more

0
votes
Fixed

TrailRenderer.SetPosition will log a Index out of bounds error when inde...

Visual Effects - Legacy

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May 13, 2021

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Version/s: 2018.4, 2019.4, 2019.4.23f1c1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project 2. Open SampleScene 3. Select GameObject in the Scene Hierarchy 4. Move it around in ... Read more

0
votes
Duplicate

Lines rendered by Line Renderer are inconsistent in width when the Line ...

Visual Effects - Legacy

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Apr 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached "1331916_Repro" project 2. Open the Scene "UIElementsScene" 3. Enter the Play Mode Expected ... Read more

0
votes
Fixed

Tooltip is missing for Add (+) button in Particle system

Visual Effects - Legacy

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Apr 29, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a14

Tooltip is missing for Add (+) button in Particle system. In the particle system, under the Renderer parameter, for Mesh Render mod... Read more

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