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[VFX/Timeline] Wrap Mode Loop is only playing VFX once
Step to repro: - Create a simple setup of Timeline using VFX Control Track - Change the Playable director to Wrap mode "Loop" - Play... Read more
[VFX/URP] Standalone OGL doesn't render particles
- Create URP project - Switch Graphics API to OGL - Add package VFX - Add VisualEffect in a scene - Obseve the rendering of VFX in e... Read more
[VFX] OnPlay doesn't reset seed
The reseet on play option is only effective with ReInit(), Play() doesn't reset the seed anymore. The documentation isn't conformed ... Read more
[VFX][Improved Prefab] Changes do not apply to the prefab if saving it f...
Changes do not apply to the prefab if saving it from Modified Component from the burger button Steps to Repro: 1. Create a new Proj... Read more
[VFX Graph] InvalidOperationException errors are throwing continuously o...
InvalidOperationException errors are throwing continuously on selecting "Output particle Distortion Quad" node preset asset. Steps ... Read more
Dragging VFX files into Scene View while in Prefab Mode does not create ...
How to reproduce: 1. Create a new HDRP project and open it 2. Create a new VFX file and a new prefab 3. Open the prefab and try to d... Read more
[Sticky Notes] Can't cut-paste sticky notes on their own.
Repro steps: 1. Create a sticky note and select it. 2. Press Ctrl + X to cut it 3. Observe that the note is not cut Expected outcom... Read more
Editor Crashes when applying prefab overrides to a prefab or Removing a ...
Reproduction steps: 1. Open "1205892" project 2. Find "Flask Small Blue Wide" in the scene 3. In the Inspector window, change the "B... Read more
Warnings thrown when modifying the import settings for .vf files
How to reproduce: 1. Create a new HDRP Project and open it 2. Add VFX package and the attached .vf file to it and inspect it 3. Try ... Read more
[Profiling] Frame debugger flickers when a VFX is present
Repro steps: 1. Open the attached project OR Open any VFX-enabled project (HDRP or URP) and drag a VFX into the scene 2. While the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset