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[Shaders, MacOS, WebGL] Shader Rendering Incorrectly on remotely downloa...
To reproduce: 1. Open attached project "HairTest.zip" 2. Open "test.unity" scene 3. Enter play mode 4. Observe as a new hair model ... Read more
Material that has properties with same name as builtins will break lots ...
To reproduce: 1. Open "uvbug2" project attached in comment 2. open repro scene and hit play -> The uv scroll from right to left... Read more
[Shaders] Surface Shader normals are not displayed correctly
Steps to reproduce: 1. Open user attached project 2. Extract the 'repro' package 3. Open 'SnowScene' 4. Play the scene 5. Observe th... Read more
Shaders with Tessellation and Custom Lighting break
How to reproduce: 1. Open Unity 2. Load tester-submitted project(Link to OwnCloud archive in the edit section) 3. Open 'TessMaterial... Read more
Compute shader with volume texture fails to dispatch
Reproduction steps: 1. Download project "ComputeTest2.zip" and open in Unity 2. Open scene ComputeTest 3. Enter Play mode (notice th... Read more
Shader partially reverts to Fallback if Directional Light has shadows set
How to reproduce: 1. Open the "ShaderRepro.zip" 2. Open the "temp" scene 3. Notice, that the nebula fogs are not visible Actual res... Read more
[Shaders] Particles/Alpha Blended material inverts colors of other blend...
Steps to reproduce: 1. Start a new project 2. Add a quad to the scene 3. Create a particles/alpha blended material 4. Assign a textu... Read more
Nested block comment with single-line comment will cause errors in shade...
How to reproduce: 1. Create a new project 2. Create a new Shader 3. Add lines anywhere in the shader: /* //*/ 4. Notice, that the sh... Read more
Custom shaders are pink in WebGL build that is launched on Safari
A scene using Liquid Volume (custom shader) exported to WebGL fails to load on Mac OS / Safari. However, it works fine on Mac OS and... Read more
[Material] Animated MaterialEditor.VectorProperty values are returned in...
How to reproduce: 1. Add the "_VectorProp" property to the animation clip. You can see the ".xyzw" components were added, which is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled