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0
votes
Fixed

InvalidProgramException error is thrown when loading an Addressable asse...

Scripting

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May 11, 2020

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Version/s: 2017.4, 2020.1.0b8, 2020.2

How to reproduce: 1. Open user's attached "BugRepro.zip" project 2. Open "SampleScene" scene 3. Select "GameObject" in the Hierarchy... Read more

8
votes
Won't Fix

Application.isPlaying is false when OnEnable is called from a Scriptable...

Scripting

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May 22, 2020

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Version/s: 2017.4, 2019.3.14f1, 2020.2

How to reproduce: 1. Open the attached project 2. In the Project Window, select the "New Scriptable Object Sample" 3. Enter the Play... Read more

0
votes
Duplicate

Script with non UTF-8 characters in its name will not open when opening ...

Scripting

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May 11, 2020

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Version/s: 2017.4, 2019.3.13f1, 2020.2

How to reproduce: 1. Open user's attached "Accents" project 2. In Project window right-click on "zzz.cs" and select Reimport 3. In t... Read more

0
votes
By Design

OnDisable and OnDestroy are not called on deleted ScriptableObject

Scripting

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Apr 19, 2020

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Version/s: 2017.4, 2020.2

How to reproduce: 1. Open the attached (repro.zip) project 2. In Project Window delete "SO.asset" 3. Check the Console Window Expec... Read more

0
votes
Duplicate

Memory leak in x32 Build when using MoonSharp lua interpreter, GC.Collec...

Scripting

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Mar 13, 2020

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Version/s: 2017.4, 2018.4, 2018.4.18f1, 2019.3, 2020.1.0a6

How to reproduce: 1. Open attached project "Widdle2.zip" 2. Open File -> Build Settings 3. Make sure Architecture is set to x86 (th... Read more

1
votes
By Design

UIBehaviour.OnRectTransformDimensionsChange() is called before Awake()

Scripting

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Mar 15, 2020

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Version/s: 2017.4, 2019.3.3f1, 2020.2

Steps to reproduce: 1. Open user's attached project "UnityBugOnRectTransformDimensionsChange.zip" 2. Open "SampleScene" 3. Enter Pla... Read more

3
votes
Not Reproducible

"Error: Could not load signature" error is thrown when DLL from a packag...

Scripting

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Mar 12, 2020

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Version/s: 2017.4, 2019.3, 2019.3.4f1, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted archive (unity_repro_packages.tar.gz) 2. Extract this archive and navigate to "ai.five.exte... Read more

0
votes
Fixed

Console Logs from built Players are not received by an attached Editor u...

Scripting

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Mar 03, 2020

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Version/s: 2017.4.35f1, 2019.3.0f6

How to reproduce: 1. Open the attached project in the Unity Editor 2. Do NOT touch the Console window's Connection drop-down until l... Read more

3
votes
Postponed

A warning is thrown in the Console window when a non-MonoBehaviour scrip...

Scripting

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Mar 02, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f5, 2020.1, 2020.2

How to reproduce: 1. Create and open a new project 2. Drag and drop the attached 'Transform.cs' script into the Project window 3. Ob... Read more

1
votes
Fixed

DllImports get stuck in error loop when a combination of static construc...

Scripting

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Jan 31, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.2

How to reproduce: 1. Open the user's attached project ("StaticEditorInitDllLoadFailureOnFirst.zip") 2. After the project is opened, ... Read more

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