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Selecting a Prefab behind a canvas selects child gameObject instead of p...
Steps to reproduce: 1. Download and open the latest attached project(oc link) 2. Select one gameobject in the scene view 3. Position... Read more
"IndexOutOfRangeException: Array index is out of range" is shown when th...
To reproduce: 1. Open the project, attached by the user (TVboy.zip) 2. Open the "Example-Avatar" scene 3. Open the Scene view 4. Ob... Read more
Frame Debugger is not rendering separate objects when selecting them
Steps to reproduce: 1. Open QA's attached project 2. Open scene "repro" 3. Enable Frame Debugger and click on "Draw Mesh Cube1" 4. O... Read more
Game view loses focus and doesn't react to input if it has been maximize...
To reproduce: 1. Open the project, attached by the user (Project.zip) 2. Open the "Free time" scene 3. Make sure Game view is maxim... Read more
Game view is reduced to a larger resolution than the reasonable size for...
Reproduction steps: 1. Create a new project; 2. Create a new resolution 6400 x 5800 in Game window; 3. Observe Console window; Actu... Read more
Screen.width differs per one pixel at the start and end of frame when as...
To reproduce: 1. Open project attached by QA 2. Open "testing" scene (if not opened) 3. Hit play and make sure that aspect ratio is ... Read more
Canvas anchors do not reappear when closing debug Inspector's window
It seems in Unity, there's always the main window for each window type (example: even when multiple Inspector window's are present i... Read more
SetPass information in Stats window does not update when Frame Debug is ...
Reproduction steps: 1. Open the attached "StatisticsWindow.zip" project; 2. Enter Play mode; 3. Enable Frame Debug; 4. Click on Canv... Read more
Screen.width & Screen.height reporting is inconsistent depending on when...
Steps to reproduce: 1. Download and open the attached project 2. Enter play mode 3. Undock game window 4. Set ratio to a fixed one 5... Read more
Duplicating an object while interacting with the scene using The Hand To...
To reproduce: 1. Open a new Unity project 2. Create a 3D object (cube, for example) and select it 4. Select The Hand Tool and use it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection