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21
votes
Fixed

Crash in physx::PxsBroadPhaseContextSap::batchUpdate after indeterminate...

Physics

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Feb 07, 2017

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Version/s: 5.5.0p4

Reproduction steps:1. Open project attached (GoIPhysXCrashRepro.zip)2. Open scene crashtest1.3. Press play.4. Wait for 1-3 minutes. ... Read more

37
votes
Postponed

Transform.position() values becomes to NaN when one GameObject rotates w...

Physics

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Mar 15, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open repro project2. Play scene3. Using arrow keys (or w,a,s,d) move cube to the corner of ground Expected: when cub... Read more

0
votes
Not Reproducible

[Hinge Joint] When Target Velocity and Force are high the Limits are ign...

Physics

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Sep 01, 2016

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Version/s: 5.5.0b2

Reproduction Steps:1. Open Project2. Press Play3. Notice that spinning Game Object is jumping through the limits Expected behaviour:... Read more

0
votes
Fixed

ControllerColliderHit.moveLength() returns CharacterController.Move() pa...

Physics

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Feb 21, 2017

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Version/s: 5.5.1f1

Reproduction steps:1.Open project attached (ReproduceBug.zip).2.Open scene "Scene01".3.Press play.4.Press "Arrow up" to move. Expect... Read more

0
votes
Fixed

Mass placing trees on terrain with a colliders enabled results in crash ...

Physics

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Jan 21, 2017

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Version/s: 5.5.0f3

How to reproduce:1. Open attached "TreeCollidersRepro" project and open "save 3" scene2. Play the game, crash doesn't occur, exit pl... Read more

0
votes
By Design

Reparenting causes call of OnTriggerEnter/OnTriggerExit callbacks

Physics

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Dec 30, 2016

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Version/s: 5.5.0p3

Steps to reproduce: 1. Open attached project2. Open scene "repro2"3. Run it and in console notice that OnTriggerEnter and OnTriggerE... Read more

0
votes
Duplicate

Changing Transform Values in Play Mode only transforms the object's Coll...

Physics

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May 26, 2017

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Version/s: 5.5.3f1

To reproduce:1. Open attached Unity project "Cloth.zip"2. Open "Test" scene3. Go into Play Mode4. Change Transform values of the Pla... Read more

0
votes
Fixed

Physics.queriesHitBackfaces does not work with Collider.Raycast

Physics

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Dec 02, 2016

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Version/s: 5.5.0f3

To reproduce:1. Open attached project "ColliderRaycast.zip".2. Play "Raycast" scene.3. Press left mouse button on the white square. ... Read more

0
votes
Fixed

RestoreSceneBackups doesn't seem to respect RequireComponent thus breaki...

Physics

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Mar 05, 2017

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Version/s: 5.5.2f1

To reproduce:1. Open attached project;2. Open Asset folder of the attached project and remove "Level2" scene Folder (case_887641-Dod... Read more

1
votes
Fixed

[Cloth] Repeatedly destroying objects with Cloth components causes a cra...

Physics

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Oct 27, 2016

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Version/s: 5.5.0b9

When multiple objects with Cloth component are instantiated and destroyed repeatedly, a crash occurs in Unity::Cloth::UpdateNormals(... Read more

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