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36
votes
Fixed

[iOS][Physics] Two MeshColliders pass through each other at certain angl...

iOS

-

Jan 16, 2017

-

Version/s: 5.5.0p4

With a specific mesh in the scene, when another mesh is moving towards it (standard Cube, Sphere or a custom mesh), instead of colli... Read more

25
votes
Fixed

[iOS] Crash in UnityRepaint() when resuming the app with different lands...

iOS

-

Dec 18, 2016

-

Version/s: 5.5.0p2

When the orientation of the device is changed after the phone has been locked and before resuming the app, a crash occurs in UnityRe... Read more

15
votes
Fixed

[iOS] Calling Social.localUser.Authenticate crashes in String_memcpy2_m2...

iOS

-

Jan 09, 2017

-

Version/s: 5.5.0f3

Callback in Social.localUser.Authenticate does not match actual authentication value, causing a crash on iOS. Steps to reproduce: 1... Read more

0
votes
Fixed

[iOS] Player freeze on WriteLock(atomic_compare_exchange_weak_explicit) ...

iOS

-

Feb 09, 2018

-

Version/s: 5.5.4p5

When opening the UI, the iOS player freeze for a long time and looks like thread deadlock on WriteLock(atomic_compare_exchange_weak_... Read more

0
votes
Fixed

[iOS] VFACE is flipped when rendering to Texture

iOS

-

Jul 03, 2017

-

Version/s: 5.5.1f1

Steps to reproduce: 1. Open User's attached project 2. Build for iOS Expected behavior: both cylinders are pink. Actual behavior: t... Read more

0
votes
Fixed

[Xcode] [iOS] Unity does not generate AppIcons for iPhone/iPad Notificat...

iOS

-

Mar 23, 2017

-

Version/s: 5.5.2p3

Reproduction steps: 1. Open User's project 2. Notice that "Project Settings > Player > Icon" all icons are set 3. Build to iOS 4. Op... Read more

0
votes
Fixed

[iOS] XML formatting error in Unity-iPhone XCode Scheme file

iOS

-

May 04, 2017

-

Version/s: 5.5.1p3

Steps to reproduce: 1. Create an empty project 2. Open Build settings 3. Change Build target to iOS 4. Build for iOS 5. When build c... Read more

5
votes
Won't Fix

[iOS][Metal] Parsing shaders takes a very long time with 'Compiler conne...

iOS

-

Apr 27, 2017

-

Version/s: 5.5.1p3

iOS 8 devices fail compiling shaders with 'Compiler connection failed' error. Steps to reproduce: 1) Open the latest attached proje... Read more

1
votes
Fixed

[Metal][iOS] MSAA costs a lot of GPU time on iOS with Metal (5.6 regress...

iOS

-

Apr 26, 2017

-

Version/s: 5.5.1p3

Steps to reproduce: 1) Open the attached project (Maya *might* be needed to import all the models). 2) Build for iOS. 3) Deploy on a... Read more

0
votes
Fixed

[iOS] MFI joystick buttons do not report Analog value on a joystick axis...

iOS

-

Apr 12, 2017

-

Version/s: 5.5.1f1

All buttons on an MFI joystick should report analog values on a joystick axis but they return 0 or 1. Steps to reproduce: 1. Open U... Read more

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