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Unity is registering inputs while loading and applies them on a first fr...
Reproduction steps:1) Open "case_828824_Repro.zip" project2) Build and run "asd" scene on any Android device3) Tap Unity's loading s... Read more
Gyro.Gravity reads zero on iOS devices
1. Open user attached project2. Build and deploy to iOS device3. Text should render value of Gyro.Gravity.x, but it reports 0. Repro... Read more
Input.GetKey(Keycode.LeftAlt) doesn't return true when left alt is press...
Steps to reproduce:1. Open attached project2. Create an empty gameObject in the Hierarchy3. Attach "LeftAltBehavior" script to it4. ... Read more
[iOS]Touch input sample rate is inconsistent and is affected by opened d...
STR: (Optional) 1. Watch user attached video where problem is explained in detail https://youtu.be/gFRwVKEIci42. Open user attached ... Read more
Key Modifiers (ALT, CTL, SHIFT) behave improperly. Keys not always repor...
Reproduction Steps:1. Open project2. Build and run the project.Note: The window displays the state of each ALT, CTL, and SHIFT key.N... Read more
Setting Event.numeric value in script changes Event.shift
To reproduce:1. Open attached project2. In menu click 'Test', then 'Test' Actual result: In console, you can see, that setting Event... Read more
Values of DateTime.Now.TimeOfDay.TotalMilliseconds and DateTime.Now.Tick...
Reproduction Steps:1. Open attached project.2. Open "Test" scene.3. Enter Play mode.4. Observe changing values. Expected result: All... Read more
Input.GetAxis does not work after loading another scene while two axes a...
How to reproduce:1. Open attached project "InputBug_2018.3.0a8.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, use WA... Read more
Unity crashes after entering play mode a few times while a PS4 DualShock...
Repro Steps: 1. Open provided project2. Open the scene "Stage1"3. Enter play mode4. Stop play mode as soon as something's rendered (... Read more
All about bugs
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