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GameObjects mesh is stuck at Combined Mesh (root:scene) and cannot be mo...
1. Download attached project "Sand_6_v2" 2. Open scene "Scene 1" 3. Notice that it contains a lot of game objects. That's the same g... Read more
SetTargetBuffers plus RenderTextures don't work with deferred shading
When using SetTargetBuffers on a camera to render to a RenderTexture, rendering only works if the camera is not using the DeferredSh... Read more
CommandBuffer.GetTemporaryRT with custom size is incorrect when renderin...
Steps to reproduce: 1. Open attached project 2. Open "_BlurryRefraction" scene 3. Make sure Main Camera rendering path is set to "Fo... Read more
[iOS] Post-process effect material that fades a camera's rendered scene ...
Reproduction steps: 1. Open the attached project "iOSTestProject-5.6.5" 2. Open the TestScene.unity; 3. Enter a play mode. Expected... Read more
If the draw call before a DrawMeshInstanced call has a negative scale, t...
Reproduction steps: 1. Open project attached (Repro project.zip). 2. Disable "Sphere (1)". Expected result: Floating cubes will rem... Read more
Floating Point precision issue of Color Channel after Static Batch
To reproduce: 1. Download attached project "142338-538f1-lightmap.zip" and open in Unity 2. Open "lightmap_bug" scene 3. Mark the G... Read more
[Android] Texture import settings option "Alpha is transparency" does no...
Reproduction steps: 1. Open the attached project "textureReproProject.zip"; 2. Open the scene "test"; 3. Observe "Quad" in the scene... Read more
Editor crashes at CreateNullGfxDevice when importing .dae file
Steps to reproduce: 1. Download model.dae 2. Create new project 3. Import model.dae 4. Editor crashes 5. If Editor didn't crash clo... Read more
When "Multithreaded Rendering" is enabled, render thread plugin events a...
Reproduction steps: 1. Open the attached project "case_873300-smallerProject.zip"; 2. In Player settings check if "Multithreaded Ren... Read more
[PostProcessing] Ambient occlusion does not work in forward rendering in...
Steps to reproduce: 1. Open the attached project 2. Open the Assets/scatter.unity scene 3. Play the scene 4. Select the camera and c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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