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[OpenGL] GameObjects blink for a split second on standalone with GPU Ins...
Repro steps:1. Open QA attached project "repro_1101341"2. Build and Run3. Play Actual: Notice the flickering of the screen for a spl... Read more
Out of memory when minimizing GPU-bound Vulkan player with run-in-backgr...
Unity switches to an "offscreen swapchain" when minimizing a Player that uses Vulkan.Currently we don't throttle, so if the project ... Read more
Models becomes Unlit when using RawImage in Windows Build
How to reproduce:1. Open the attached project "Unlit.zip" from Google Drive2. Open Assets/Scenes/RedDesert.unity3. Enter Play Mode4.... Read more
Frame is flipped upside down when using AttachmentDescriptor.ConfigureRe...
Reproduction steps:1. Open the attached project "MSAA_Flip_Bug"2. Select the "Default-Renderer" in the project window3. In the Inspe... Read more
[HDRP] Depth Fail operation is not executed when Write Depth is enabled
How to reproduce:1. Open the user's attached "BugReproStencil2" project2. Open the "EnableStencil" Scene3. Select "StencilFullscreen... Read more
Unity Editor crashes when loading RenderDoc in URP/HDRP template
How to reproduce:1. Make sure you have RenderDoc installed2. Open a new URP/HDRP template3. Right-click on the Game tab4. Press "Loa... Read more
[Win10] Graphics.DrawProceduralNow from OnRenderObject breaks when World...
How to reproduce:1. Open the user's attached project "PC_URP_2020_3.zip"2. In the Project window's Searchbox search for "PointCloud-... Read more
[Editor] Tooltips are missing for all properties under Tier Setting window
Tooltips are missing for all properties under Tier Setting window, Refer attached video Steps to repro:1. Create a new project2. Edi... Read more
Faraway objects can be seen through walls when DirectX11 and Feature Lev...
How to reproduce:1. Open the user's attached project "UWP_BugReport.zip"2. In Build Settings, set the Platform to PC, Mac & Linu... Read more
Build fails with error "The Vulkan Graphics API does not support XR in y...
How to reproduce it:1. Open the user's attached project2. Build it for Android3. Observe the Console window Expected result: Project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Warning "BatchRendererGroups currently don't support override shaders" is spammed in Play mode when using H-Trace WSGI with BatchRenderGroups