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0
votes
Fixed

Bake color artifacts, lighting does not go seamlessly through the objects

Global Illumination

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Apr 24, 2017

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Version/s: 5.5.3p1

Steps to reproduce: 1. Open attached project 2. Open lighting tab and click "Generate Lighting" 3. Observe that in some of the scene... Read more

0
votes
Duplicate

Baked lighting shadow Artifacts when objects are further away from the c...

Global Illumination

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Apr 20, 2017

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Version/s: 5.5.1p4

Steps to reproduce: 1. Create a new project 2. Create a new scene 3. Set the Directional Light to baked 4. Set it to cast soft/hard ... Read more

0
votes
Not Reproducible

Realtime Shadows pass through lightmaped objects in mixed lighting

Global Illumination

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Mar 31, 2017

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Version/s: 5.5.2f1

To reproduce: 1. Unzip and open attached Unity project 2. Open Lightmaperror scene 3. Wait till baking is done Expected : Shadows f... Read more

0
votes
Fixed

Lighting baking progress bar gets stuck after canceling baking

Global Illumination

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Mar 07, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1. Open attached project "888429.zip" 2. Open "MainScene" scene 3. Open Lighting window -> Global maps 4. Press ... Read more

0
votes
Fixed

[Mobile] Realtime Reflection probes reflect objects as static

Global Illumination

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Mar 03, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1) Download attached project 'ReflectionAndroidCameraBug.zip' and open in Unity 2) Open scene 'BugScene' 3) Mak... Read more

0
votes
Duplicate

Bake lightmaps with a processor with more than 32 threads can crash Unity.

Global Illumination

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Mar 10, 2017

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Version/s: 5.5.2f1

Trying to bake lightmaps with a processor with more than 32 threads, like the Intel Xeon E5-2695 v4processor, can crash Unity. 0x00... Read more

1
votes
Fixed

Bake Visibility job failure

Global Illumination

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Jan 27, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project; 2. Open "E1M1-Tutorial10" scene; 3. Bake lights. Expected result: Editor doesn't freeze whe... Read more

0
votes
Fixed

Shadows are much darker when using a baked GI then realtime light

Global Illumination

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Jan 03, 2017

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Version/s: 5.5.0p3

Shadows are much darker when using a baked GI then realtime light. To reproduce: 1. Open scene "Realtime with No Bake.unity". ... Read more

0
votes
Fixed

Light probes lose color if loaded through another scene

Global Illumination

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Dec 03, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Import attached project "LightProbesColor". 2. Open "Baked" scene. 3. Observe Light Probes color. 4. Open "St... Read more

0
votes
Fixed

[5.5] Irradiance Scene View Displays No Data

Global Illumination

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Dec 19, 2016

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Version/s: 5.5.0f3

Irradiance scene view is not working. It displays no data at all, hence it renders completely white tilesets. It is a regression fro... Read more

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