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0
votes
Won't Fix

[Graphics-General] OcclusionCullingData asset does not create in the Pro...

Camera

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Apr 16, 2020

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a7

-OcclusionCullingData asset does not create in the Project window if the scene is not saved(untitled). -The untitled scene is not se... Read more

0
votes
Fixed

DrawProcedural with infinite bounds doesn't render when instance is at e...

Camera

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Mar 04, 2020

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Version/s: 2017.4, 2019.2.21f1, 2020.2

Reproduction steps: 1. Open the project from the attached file "1225021.zip" 2. Enter Play Mode 3. Adjust the Main Camera so that th... Read more

1
votes
By Design

SetCameraCullingPlane() does not modify the Plane index

Camera

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Feb 04, 2020

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Version/s: 2019.2.19f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached (CameraProperties.zip) project 2. Open the "SampleScene" Scene 3. Enter the Playmode -> see t... Read more

0
votes
Won't Fix

Occlusion culling culls walls that are seen by the Camera when the room ...

Camera

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Jan 15, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f5, 2020.1

Reproduction steps: 1. Open user's attached project "Occlusion Culling Issue 2019.3.0f5" and scene "_Main Scene" 2. Enter Play Mode ... Read more

0
votes
Duplicate

Square-shaped objects cast round-shaped shadows when Lens Shift Camera s...

Camera

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Nov 26, 2019

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Version/s: 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project 2. Open "SampleScene" scene 3. Select "Main Camera" in the Hierarchy window 4. In ... Read more

3
votes
Won't Fix

[SRP] Shadow culling ignores Lens Shift setting on Camera

Camera

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Nov 20, 2019

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Version/s: 2018.3.7f1, 2018.4, 2019.2, 2020.1

To reproduce: 1) Open the attached project and scene 2) Look at the game view Expected: Each object visible in the game view cast a... Read more

0
votes
Won't Fix

[XR][Stereo360] Camera.stereoSeparation has no effect when used in a Sta...

Camera

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Oct 28, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b5, 2020.1

To reproduce: 1. Open the user's attached project ("project.zip") using the EnvIronman VM (more information in Edit). 2. Press Play ... Read more

0
votes
Fixed

Physical Camera sets to False in Play mode when using ScreenCapture.Capt...

Camera

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Oct 17, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.0b6, 2020.1

Steps to reproduce: 1. Open the attached project "Case_1192257" 2. Open "SampleScene" 3. Open the Screenshot script, change the supe... Read more

0
votes
Duplicate

Shadows are not displayed in Game View when Physical Camera component is...

Camera

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Sep 13, 2019

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Version/s: 2019.2.0b9, 2019.2.5f1, 2020.1.0a1

How to reproduce: 1. Open user's attached project 2. Open 'SampleScene' Scene 3. Move 'Cube Center' GameObject along the positive X-... Read more

0
votes
Won't Fix

"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...

Camera

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project and open the SampleScene scene 2. Enter the Play Mode 3. Capture a frame in the Frame Deb... Read more

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