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19
votes
Fixed

"trial version" watermark visible on builds using non-trial licenses

Build Pipeline

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Jan 27, 2020

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Version/s: 2020.1.0a19, 2020.1.0a20

How to reproduce:1. In the hub activate a "Personal" license2. Create a new project3. Build and run the project (File > Build And... Read more

11
votes
Won't Fix

Platform #define directives & user defined directives are not updating w...

Build Pipeline

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Jul 14, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

How to reproduce:1. Open the attached "UnitTestMacro.zip" project2. In Menu Toolbar select "ManualBuild" -> Switch to UWP3. In Hi... Read more

21
votes
Fixed

Building Unity player via CI results in "System.IO.IOException: Sharing ...

Build Pipeline

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Jan 24, 2022

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Version/s: 2019.3.0a1

To reproduce:• Currently no reproduction steps are known Result: errors in CI: IOException: Sharing violation on path Known platform... Read more

15
votes
Fixed

Building with Autoconnect Profiler enabled throws error that ShowProfile...

Build Pipeline

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Jul 12, 2018

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Version/s: 2018.3.0a4, 2018.3.0a5

Steps to reproduce: 1. Create a new project2. Enable Development build and Autoconnect Profiler3. Build and RunNotice error in conso... Read more

29
votes
Not Reproducible

Building on top of old build while its output_log.txt is open causes bui...

Build Pipeline

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May 10, 2017

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Version/s: 2017.1.0b4

Steps to reproduce: 1. Create new project2. Build and run3. Once resolution selection screen launches - close it4. Navigate to _data... Read more

16
votes
Fixed

Crash in ShaderVariantCollection::GetShaderKeywordSetForShader when buil...

Build Pipeline

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Jun 12, 2017

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Version/s: 2017.1.0b9

Reproduction Steps:1. Import attached project.2. Build and Run on any platform. (Login and Main scenes need to be included) Result: ... Read more

41
votes
Postponed

[Standalone] Corrupted textures in a huge project

Build Pipeline

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Mar 13, 2016

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Version/s: 5.3.2p4

Reproduction steps:1. Open attached "Stripped4" Unity project(4gb file).2. Open and play "Physics Based Tank Controller/Scene/Demo S... Read more

1
votes
Duplicate

Editor stops working/crashes in RtlpUnWaitCriticalSection when building ...

Build Pipeline

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Jun 23, 2017

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Version/s: 5.5.0p1

1. Open the users attached "BuildCrash" project2. Go to File --> Build Settings3. Press Build and Run with the Standalone platfor... Read more

0
votes
Fixed

Unity does not show the errors on the second attempt to build

Build Pipeline

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May 22, 2017

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Version/s: 2017.1.0b3

Steps to reproduce:1. Open the attached project2. Open the Assets/test.unity scene3. Switch platform to Windows Store4. Build for WS... Read more

2
votes
Fixed

[Asset Bundles] Building AssetBundles for a different platform than the ...

Build Pipeline

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Apr 23, 2017

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Version/s: 5.6.0f3

1. Open the project attached2. Notice that the build target is Android and Editor/CreateAssetBundles.cs script is set to build asset... Read more

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