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11
votes
Won't Fix

Platform #define directives & user defined directives are not updating w...

Build Pipeline

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Jul 14, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

How to reproduce: 1. Open the attached "UnitTestMacro.zip" project 2. In Menu Toolbar select "ManualBuild" -> Switch to UWP 3. In Hi... Read more

0
votes
Won't Fix

'No <...> module loaded' screen remains after adding module to the open ...

Build Pipeline

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Aug 02, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.2, 2021.2.0b6, 2022.1

How to reproduce: 1. Create a new Unity project 2. Without closing Unity, open Unity Hub 3. Add any module to the opened editor 4. A... Read more

0
votes
Fixed

Build doesn't fail when BuildFailedException is thrown in the PostProces...

Build Pipeline

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Apr 07, 2021

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Version/s: 2018.4, 2019.4, 2019.4.22f1, 2020.2, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Build the project by using the Build button in the Build Settings Expected... Read more

0
votes
Won't Fix

Project can not be built when new module is installed and editor is not ...

Build Pipeline

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Mar 25, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a9

Reproduction steps: 1. Create a new project 2. Open Build Settings 3. Select module that isn't installed 4. Press "Install with Unit... Read more

1
votes
Duplicate

Unity tried to build ARM64 build when Mono is selected

Build Pipeline

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Nov 30, 2020

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Version/s: 2018.4, 2020.2.0b13, 2021.1

Steps to reproduce: 1. Open the user's attached project "MonoBug.zip" 2. Switch to Android 3. Built the project Expected results: U... Read more

0
votes
Fixed

Assets still included in Build when HideFlags.DontSaveInBuild is used

Build Pipeline

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Oct 25, 2020

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Version/s: 2018.4, 2019.4.9f1, 2021.1

How to reproduce: 1. Load "Sample Scene" 2. Select "NewBehaviourScript" in Hierarchy, set Tag to "Untagged" and set "HideFlags" to "... Read more

0
votes
Fixed

int.MinValue is treated as largest value when sorting List<IOrderedCallb...

Build Pipeline

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Oct 04, 2020

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Version/s: 2018.4, 2020.1.5f1, 2021.1

How to reproduce: 1. Open the user's attached project("IOrderedCallback.callbackOrder.zip") 2. Open Test Runner window 3. Select the... Read more

0
votes
Fixed

Order of Asset Bundle setup affects the contents of the Asset Bundles th...

Build Pipeline

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Oct 05, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Set the Asset Bundle of cat2 to 'ab2' 2. Set the Asset Bundle of cat1 to 'ab1' 3. Use the menu item 'Assets/Bui... Read more

0
votes
By Design

[Android][Gradle] aab fails to build on a very large project

Build Pipeline

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Aug 07, 2020

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Version/s: 2018.4, 2018.4.25f1

Reproduction steps: 1. Open the user's supplied project 2. Use the default (debug) Keystore 3. Build the .aab Expected result: the ... Read more

0
votes
By Design

[Android] Editor freezes while building a Scene for Android

Build Pipeline

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Aug 23, 2020

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Version/s: 2018.3, 2018.4, 2018.4.4f1, 2019.1, 2019.2, 2019.3, 2020.1.0a20

Reproduction steps: 1. Open the user's supplied project 2. Build or Build and Run to an Android device Expected result: Editor buil... Read more

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