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The 'Mute' transition flag in the Sub-State Machine gets ignored after s...
How to reproduce: 1. Open the attached '1282801.zip' project and open the 'Test' Scene 2. Open the Animator window ( Window > Animat... Read more
Unity crashes when HumanPoseHandler.SetHumanPose is called after its Ani...
Reproduction steps: 1. Open the attached project "SetHumanPose.zip" 2. Open the "Main" Scene 3. Enter Play Mode 4. Press the R key ... Read more
Animation is played incorrectly when using Animation Type "Humanoid"
How to reproduce: 1. Open the attached project "Humanoid_Template.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode E... Read more
Animator Blend Tree weight defaults to 0 for a frame when AnimationClipP...
How to reproduce: 1. Open the attached project "FlickeringIssue.zip" 2. Press Play 3. Select the Zoologist Game Object in the Hierar... Read more
UndoPropertyModification currentValue returns null when changing Materia...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Open the Animation Window (Window->Animation->animat... Read more
[Animation] GameObject goes flying when Root Motion is enabled and the A...
How to reproduce: 1. Open the attached project "TestAnimation.zip" 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Observe the... Read more
[Playables] Humanoid Character loads in T Pose after reimporting an asse...
How to reproduce: 1. Open the attached project "Playables don't initialise properly on startup in Edit Mode.zip" 2. Open 'Sequence C... Read more
The last frame of a animation is cut off when looping the animation
Reproduction steps: 1. Download and open the attached "Horror3D" project 2. In the Project window, go to "Characters" > "girl.fbx" 3... Read more
Stepped keys in ".fbx" asset do not always have the correct animation cu...
Reproduction steps: 1. Create a new Unity project and open it 2. Import attached "1322543Test.fbx" asset to your project 3. Select t... Read more
Animations will not work and opening the Animator will cause a crash whe...
How to reproduce: 1. Add Unity Standard Assets from the Asset Store to your assets 2. Open the attached project "Animation Clip Load... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled