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[Timeline] Clip Root Motion Offsets setting is ignored in the Play mode ...
How to reproduce: 1. Open QA-supplied project 2. Load "SCENE" scene 2. Select "Main Camera" in Hierarchy window 3. Hit Play button i... Read more
The same animtion exported from MotionBuilder plays different in Unity
The keyframes of the legs were deleted in MotionBuilder and in the program, the legs do not move while when imported in Unity in .fb... Read more
[Animation] Animation preview is incorrect when using 'Motion' Root Moti...
To reproduce: 1. Open project 2. Select 'Debug_Avatar_Ougen_Ani_MoveLeft_BS 1' in the project window -> Rig 3. Change Source to Debu... Read more
NullReferenceException when entering Play Mode with Parameter window open
Steps to reproduce: 1. Open the attached project 2. Open any scene 3. In the Hierarchy panel, create an empty GameObject 3. Make su... Read more
Animation starts from the middle when it is attached to a Blend Tree tha...
How to reproduce: 1. Open attached project(ReproProject.zip) 2. Enter play mode 3. Look at the cubes in the Scene or Game View Expe... Read more
[Animation] Rig and Automatic Root Bone assignment
To reproduce: 1) Open attached project and scene 2) Check out the models with full skeleton Notice that their root bone in skinned ... Read more
KeyNotFoundException when editing code while having animator transitions...
To reproduce: 1. Create any animator asset. 2. Add two states and make transitions to one another. 3. Click on a transition (selecti... Read more
[Animation] Animator.GetAnimatorTransitionInfo cannot be accessed on a z...
Steps to reproduce: 1. Open attached "GetAnimatorTransitionInfo.zip" Unity project 2. Open "Main" scene 3. Enter Play mode 4. Press ... Read more
Animator's transition doesn't change condition's type when Float/Int/Boo...
How to reproduce: 1. Open attached project "Case_1008518-project". 2. Open Scene1. 3. Press on Cube and open Animator window. 4. Cre... Read more
Animation binding m_AnchoredPosition.z fails to register property modifi...
To reproduce: 1. Open project 2. Select Canvas gameObject 3. Open animation window 4. Play 'OldAnim' and 'NewAnim' Expected: both c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled