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0
votes
Fixed

[2D] Tilemap get erased while using "Flood Fill" brush when Select and M...

2D

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May 05, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a10

When Select and Move brushes are used and after that when Flood Fill Brush is used, it makes the Tilemap to get erased. Refer attach... Read more

0
votes
Fixed

[VCS] Sprite Atlas asset is checked out in Perforce after entering Play ...

2D

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Jun 20, 2019

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Version/s: 2017.4.0f1, 2018.3.9f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Add the attached project ("SpriteAtlasPerforceIssue.zip") to your correct workspace folder and open it2. Connect... Read more

0
votes
By Design

Isometric Tilemap is not being sorted properly when using a custom Cell ...

2D

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Mar 23, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a9

How to reproduce:1. Open attached OC project2. Inspect the Scene or Game View. To reproduce the extra bug, probably related to this:... Read more

0
votes
By Design

[Tilemap] GridPalette namespace not found compile error

2D

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Mar 20, 2019

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Version/s: 2019.2.0a10

When upgrading a project from 19.1 to 19.2, some scripts that call to GridPalette error with:" The type or namespace name 'GridPalet... Read more

0
votes
Fixed

GameObjects with a Mesh Renderer Component don't appear visually in the ...

2D

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Oct 24, 2019

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Version/s: 2018.4, 2019.2, 2019.2.2f1, 2019.3

How to reproduce:1. Open the user's attached project2. Build and Run the Game Expected result: All Sprites are seen as in the Editor... Read more

0
votes
Fixed

Selection of the sprite in the Sprite Editor Window changes size and off...

2D

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Mar 06, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a7

How to reproduce:1. Open attached project "Case_1134295_reproProject.zip"2. Select "smb1_misc_sprites" in the Project Window3. In th... Read more

0
votes
Fixed

Crashes on Tilemap::CompressBounds when calling Tilemap.CompressBounds()...

2D

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Jul 27, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b10, 2019.3.0a1

How to reproduce:1. Open the attached project2. Open the 'main' scene3. Open the Tile Pallete Window.4. Select the white Tile as you... Read more

1
votes
Fixed

Material and Sorting Layer fields of Sprite Renderer Component do not sh...

2D

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Dec 13, 2018

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Version/s: 2018.3.0a6, 2018.3.0f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the user's project and scene "SampleScene"2. Select "GameObject (all modified)" from the Hierarchy Window t... Read more

0
votes
Duplicate

Sprite Atlas Hash changes between build targets

2D

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Jan 01, 2020

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Version/s: 2018.4.14f1, 2019.2.15f1, 2019.3.0f2

How to reproduce:1. Open the attached project "case_1186887-SpriteAtlasPerforceIssue.zip"2. Text edit the file 'Atlas.spriteatlas', ... Read more

0
votes
By Design

Build takes more storage space when large sprite sheet is used with a lo...

2D

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Mar 27, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open user's attached project ("SpritePackerProblem")2. Open Build Settings and build "BigSpriteScene" scene into a n... Read more

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