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0
votes
Duplicate

[Android] [Swappy] Application crash on start when Swappy enabled

Mobile Graphics

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Oct 28, 2020

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Version/s: 2020.2.0b9

Steps to reproduce:1) Download attached project and open in Unity2) Build and Run project on a device3) Observe the crash on launchb... Read more

0
votes
Fixed

“Occlusion/OcclusionSimpleLit” warning thrown after building Mixed Reali...

Package: AR Foundation

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Aug 21, 2025

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Version/s: 6.2.0, 6.3.0-pre.1

Steps to reproduce:1. Create new Unity project using Mixed Reality template2. Switch to VisionOS Platform3. Build the project4. Obse... Read more

1
votes
Fixed

The order of Hierarchy is incorrect when RectTransform prefab was instan...

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Aug 10, 2022

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Version/s: 2021.3.8f1, 2022.2.0b3, 2023.1.0a5

How to reproduce:1. Open the user's attached project2. Open scene "Scenes/SampleScene"3. Enter Play mode Expected result: The newly ... Read more

0
votes
Fixed

[Oculus][TMP] ArgumentOutOfRangeException Selection is out of range for ...

Package: TextMeshPro

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Jun 26, 2022

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Version/s: 3.2.0-pre.3, 4.0.0-pre.1

Steps to reproduce:1. Download the attached user's project "TMProInput2020.zip"2. Make sure to target the Android platform3. Make su... Read more

0
votes
Won't Fix

"Unable to load the icon: 'Test'." error is thrown when opening an Edito...

Scene/Game View

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May 30, 2021

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Version/s: 2019.4, 2019.4.0f1

How to reproduce:1. Open the attached "CustomSceneView.zip" project2. Open the "SampleScene" Scene3. Go to Bug -> Open Window4. O... Read more

0
votes
Not Reproducible

"Compute dispatch: missing texture ID..." and "Compute dispatch: missing...

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Feb 21, 2025

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Version/s: 6000.0.40f1, 6000.1.0b8, 6000.2.0a5, 6000.3.0a1

Steps to reproduce:1. * Create a new project with High Definition 3D template2. Change the platform to Windows Server3. Observe the ... Read more

0
votes
Fixed

[VectorGraphics][Android]SVGImage disappear when entering device's Windo...

Package: Vector Graphics

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Nov 15, 2019

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Version/s: 2.0.0-preview.11

Steps to reproduce:1. Open user's attached project "VectorGraphics_LRWP_ISSUE.zip"2. Build it3. Run it4. Notice the SVGImage is Rend... Read more

0
votes
Not Reproducible

[PLM] 'Failure computing material mapping for Progressive Lightmapper' w...

Progressive Lightmapper

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Apr 13, 2018

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Version/s: 2018.2.0a1, 2018.2.0a8

Steps to repro: 1. Open attached project and 't1' scene;2. Create Terrain gameobject (GameObject>3D Object>Terrain);3. In the ... Read more

0
votes
Fixed

Scaling root does not scale character with Optimize GO enabled

Animation

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May 18, 2017

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Version/s: 2017.1.0b6

Scaling the character's root does not give the expected result when Optimize Game Object is enabled on a Humanoid rig (Inspector &gt... Read more

0
votes
Active

High CPU usage with UpdateNavMeshDataAsync on Android

AI Navigation

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Mar 19, 2020

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Version/s: 2020.1.0a25, 2022.2.0a13

Steps to reproduce:0. Open attached project "Project.zip"1. Build and deploy a development build on an Android device (we used a Sam... Read more

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