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0
votes
Duplicate

Deadlock on Application.Quit when using DSP audio in Windows build

Scripting

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May 07, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open user-submitted project (ProceduralAudioBug_IL2CPP.zip)2. Open scene "SampleScene.unity"3. Build for Windows... Read more

0
votes
Fixed

Crash on RebuildTransformHierarchy when setting a transform parent to As...

Scene Management

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Aug 22, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.2.1f1, 2023.1.0a6, 2023.2.0a1

How to reproduce: Open the user attached project Right-click in the project and "Build AssetBundles" to ensure the "Empty" prefab is... Read more

1
votes
Fixed

Sprite Mask does not render in the Player

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Jul 14, 2025

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Version/s: 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1

How to reproduce:1. Open the attached project “IN-106643“2. Open the Scene “Boot“3. Build using the Clean Build option4. Run the pro... Read more

0
votes
Fixed

Crash on mono_jit_runtime_invoke when implementing a generic interface a...

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Mar 27, 2025

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Version/s: 2022.3.60f1, 6000.0.45f1, 6000.1.0b12, 6000.2.0a8, 6000.3.0a1

How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play Mode Repr... Read more

0
votes
Fixed

Separation lines are missing in Render Graph Viever window between Acces...

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Aug 04, 2025

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Version/s: 6000.2.0a4, 6000.2.0f1, 6000.3.0a4

Steps to reproduce:1. Create new Unity project2. Set Editor theme to Light3. Open Render Graph Viewer window (Window > Analysis &... Read more

0
votes
Fixed

[VectorGraphics][Android]SVGImage disappear when entering device's Windo...

Package: Vector Graphics

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Nov 15, 2019

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Version/s: 2.0.0-preview.11

Steps to reproduce:1. Open user's attached project "VectorGraphics_LRWP_ISSUE.zip"2. Build it3. Run it4. Notice the SVGImage is Rend... Read more

0
votes
Not Reproducible

[PLM] 'Failure computing material mapping for Progressive Lightmapper' w...

Progressive Lightmapper

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Apr 13, 2018

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Version/s: 2018.2.0a1, 2018.2.0a8

Steps to repro: 1. Open attached project and 't1' scene;2. Create Terrain gameobject (GameObject>3D Object>Terrain);3. In the ... Read more

0
votes
Fixed

Scaling root does not scale character with Optimize GO enabled

Animation

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May 18, 2017

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Version/s: 2017.1.0b6

Scaling the character's root does not give the expected result when Optimize Game Object is enabled on a Humanoid rig (Inspector &gt... Read more

0
votes
Won't Fix

Objects with single letter name won't show up in hierarchy search results

Scene Hierarchy

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Mar 27, 2023

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Version/s: 2020.3.46f1

How to reproduce:1. Download the attached project2. Enter "1" in the search field of the Hierarchy window3. Observe the Hierarchy wi... Read more

0
votes
Won't Fix

.Net Standard 2.0 dlls causing errors in .net Standard 2.1, despite the ...

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Jan 21, 2025

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Version/s: 6000.0.35f1, 6000.1.0b3

Reproduction steps:1. Open the attached “IN-93457_LaunchDarkly-vTableIssue.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“... Read more

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