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15
votes
Fixed

[Android] Application freezes on WWW.Dispose if connection is canceled

Networking

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Mar 07, 2016

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Version/s: 5.3.3p2

Reproduction steps:1) Open attached project "TimeoutBug"2) Build and run on an android device--- According to the user also reproduc... Read more

32
votes
Fixed

Grid Gizmo is visible through the Scene Game Objects when the Post Proce...

Package: PostProcessing

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Aug 23, 2022

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Version/s: 3.1.1

How to reproduce: Open the attached project ("Post Processing Grid Gizmo Issue.zip) and enter the "test" scene Click on the Main Cam... Read more

28
votes
Fixed

"Resolve of invalid GC handle" error occurs when exiting Play mode after...

UI Toolkit Framework

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Sep 20, 2022

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Version/s: 2020.3.39f1, 2021.3.14f1

Reproduction steps: Create and open a new 2D core project In the Hierarchy window create a tilemap GameObject Enter and Exit Play mo... Read more

22
votes
Fixed

Different, not-consistent threads count in standalone builds

Windows

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Feb 06, 2018

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Version/s: 2017.1.1p4

To reproduce:1) Open attached project and scene2) Build and run it3) Use some tool to check thread count (Process Explorer on win, c... Read more

55
votes
Fixed

CMD+A does not select text but repeats some of the actions made recently

CodeEditors

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Nov 15, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open any project that contains a script2. Double click on a script so it opens in MonoDevelop3. Press CMD+A4. Notice... Read more

33
votes
Fixed

Android Player crashing in FMOD when targetting SDK Level 31

Platform Audio

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Jun 27, 2022

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Version/s: 2020.3.33f1

There are no steps for bug reproduction Reproducible with: 2020.3.33f1 Notes:- 3 fixes, which potentially can fix this issue, are be... Read more

32
votes
Fixed

Overridden virtual functions cannot be used as Animation events

Animation

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Aug 07, 2014

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Version/s: 4.5.2f1

To Reproduce: 1.Write an overridden virtual function just like Event4() in Arrow.cs and ArrowBase.cs, in the attached project. 2. Cr... Read more

18
votes
Fixed

[Android] Application crash when methods are called in multiple threads

IL2CPP

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Jul 25, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0b1, 2023.3.0a3

Reproduction steps:1. Open the attached project “threadsProject”2. Build the Project for Android3. Run "adb logcat -s CRASH" in a Co... Read more

29
votes
Active

NavMesh gets stretched between stairs and the voxel tile edge when the l...

AI Navigation

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Oct 17, 2020

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Version/s: 2020.1.9f1, 2021.1

How to reproduce:1. Open the user's attached "UnityPathfindingTesting" project2. Open the "PathfindingTesting" Scene3. Enable "Show ... Read more

25
votes
By Design

Physics.ComputePenetration returns False when two colliders overlap

3D Physics

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Sep 30, 2022

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Version/s: 2021.3.11f1, 2022.3.15f1, 2023.1.0a10

Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Observe the Scene view4. Move the Sphere into the Plane and furthe... Read more

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