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Cursor remains in resizing state when hovering over the Player edges and...
Reproduction steps:1. Open the attached “IN-115449.zip” project2. Build and Run the project (File > Build and Run)3. In the Playe... Read more
Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing 3D ....
How to reproduce:1. Create a new Unity project2. Drop the "HET_0001.mp4" file into the Assets folder through the File Explorer3. Wai... Read more
[VFX Graph] InvalidOperationException errors are throwing continuously o...
InvalidOperationException errors are throwing continuously on selecting "Output particle Distortion Quad" node preset asset. Steps t... Read more
Triangle icon in Animation window’s Property button is barely visible in...
Reproduction steps:1. Create a new project and make sure Editor is in dark theme2. Open Animation window (Window > Animation >... Read more
The normal skybox is used when editing prefabs in isolation mode instead...
How to reproduce:1. Create a new project2. Add a cube to the scene and create a prefab from it3. Open the prefab in isolation mode a... Read more
[Android] Unaccounted time in profiler
Steps to reproduce:1) Create a new project2) Switch platform to android3) Make sure Bundle Identifier has been set up4) Enable Devel... Read more
[VFX Graph] VFX SG template is shown twice in SG template
Steps to reproduce: open your project Create a new ShaderGraph by using the Tempalte window Scroll to the VFX categories Actual resu... Read more
“Name shouldn’t be empty” tooltip doesn’t have light theme when deleting...
Steps to reproduce:1. Create new Unity project2. Make sure Editor theme is set to light3. Open Profiler window4. Profile in Edit or ... Read more
Parent Prefab fails to correctly override changes to its children Prefab...
Steps to reproduce:1. Open the attached project "Case_1195496"2. Open "SampleScene"3. In the Hierarchy window Expand "Parent" Instan... Read more
[SRP] GL immediate mode geometry does not appear using Lightweight RP fo...
GL immediate mode geometry generated via script in OnPostRender does not appear in Game view during Play mode when the Scriptable Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size