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Skinned mesh renderer is absent in raytracing acceleration structure
This is a strange case. TLDR skinned mesh renderers are not seen in rtx effects such as reflections or shadows. Repro: Open the scen... Read more
[Android] The Build process gets stuck in the first scene when API Level...
Reproduction steps:1. Open the attached project “ApiProject”2. Open the “Project Settings/Player/Other Settings/Identification“ menu... Read more
Audio Mixer errors after removing build target from script and deleting...
To reproduce:1. Download Audio Visualizer asset from asset store ( http://u3d.as/kju )2. Open CrossPlatformInitialize.cs script and ... Read more
Cloud Build button is not hidden when switching to platform from profile
Steps to reproduce: Go to Build Profiles Create a build profile Click on a profile Click on any platform Actual results: Cloud Build... Read more
Moving Cinemachine Camera parented to Cinemachine Brain causes non deter...
Reproduction Steps:1. Open attached project "CinemachineBug.zip" and scene "SampleScene"2. In Hierarchy window, select the "Cinemach... Read more
Reflection Probes set to Custom, and Environment Reflections does not ac...
Steps to reproduce:1. Open QA attached project2. Play the scene and notice that Reflection probe object assigns Render Texture as Cu... Read more
Crash on operator delete[] when a serializable structure in the System n...
How to reproduce:1. Open the “CrashRepro” project2. Build And Run Reproducible with: 2021.3.37f1, 2022.3.25f1, 2023.2.19f1, 6000.0.0... Read more
InvalidOperationException thrown when multiple InputAction instances usi...
Reproduction steps:1. Open the attached Project from "1157221.zip"2. Open and Play "test" Scene3. Stop the Play Mode Expected result... Read more
[MacOS] Unable to press uGUI Button and Player is rendered in a small po...
How to reproduce:1. Open the user's project "TestMultiDisplay.zip"2. Build and Run3. Press the "Display 2" Button in the Player Expe... Read more
[Bug Reporter] Unable to send Standalone Profiler Crash Bug Report if pr...
The Bug Reporter fails to pack and send the crash bug report after encountering the Standalone Profiler Crash if the said project is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved