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0
votes
Duplicate

Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...

Asset - Database

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Oct 25, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce:1. Open attached project "ADBV2SlowRefresh.zip"2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mo... Read more

1
votes
Won't Fix

WaitForEndOfFrame is not executed when using the Editor frame-step

Scripting

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Mar 21, 2018

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Version/s: 2017.3.0p3

Reproduction steps:1. Open the attached project "DebugUpdateOrder.zip";2. Open the example scene;3. Enter a play mode and observe th... Read more

0
votes
Duplicate

Collab and debugallocator do not work together on 2017.1

Collab

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Apr 28, 2017

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Version/s: 2017.1.0b3

Collab and debugallocator do not work together on 2017.1 1. What happened On both staging and prod, 2017.1 crashes when attempting t... Read more

0
votes
Fixed

Editor freezes when adding a new element to a list whose parent RID star...

Serialization

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Jul 03, 2023

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Version/s: 2022.3.4f1, 2023.1.3f1, 2023.2.0a22

Reproduction steps:1. Open the “AddToListStripped“ project2. In the main menu click “RhoLab”, then “State Editor”3. In the State Edi... Read more

0
votes
Fixed

Memory Leak in Android build when Full Stack Trace logging is enabled

Mobile

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Apr 08, 2020

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Version/s: 2018.4, 2018.4.15f1

Reproduction steps:1. Download and build the submitted project "project.zip"2. Open the built .apk in Android Studio (File -> Pro... Read more

0
votes
By Design

[Android] A large shader memory increase when using a custom shader in a...

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Sep 30, 2025

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Version/s: 6000.2.6f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “CustomShader.zip“ project with the 6000.0.59f1 version of the Editor2. Open the “SampleScene“3. Open “... Read more

0
votes
By Design

Subemiter's Emission position is not the same when emitted by the Parent...

Visual Effects - Legacy

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Oct 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached project2. Go to the "ParentedParticles" Scene3. Click on the "Parent system" in the Hierarchy ... Read more

0
votes
By Design

Scene is not rendered in Player when ran with -force-d3d12 argument and ...

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Sep 22, 2025

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Version/s: 6000.0.58f1

Reproduction steps:1. Open the attached “IN-116749.zip” project2. Build the project (File > Build Profiles > Build)3. Run the ... Read more

0
votes
Active

Build fails with the "IL2CPP error C2039: __entity is not a member of Bl...

Core Runtime

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Nov 05, 2024

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Version/s: 6000.0.26f1, 6000.1.0a3, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “repro_IN-87613“ project2. Open the “Assets/Scenes/main.unity“ Scene3. Open the Build Profil... Read more

0
votes
Fixed

Misleading shader compilation logging message

Shader System

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May 25, 2021

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Version/s:

When doing the player build, a log appears in the Editor log that informs about the progress. The log says something like "[ 60s ] c... Read more

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