Search Issue Tracker
Flipped camera target inconsistencies with CommandBuffer in Forward rend...
How to reproduce: 1. Open the attached project and "Test" scene in it.2. Play the scene and select the "Main Camera" in project hier... Read more
Changes to scripts cause infinite compilation times after playing a scene
Steps to reproduce:1. Open any project2. Open any script or create a new one3. Make changes in the script4. Press play while it's st... Read more
Camera.Render throws "Screen position out of view frustum" error when pr...
How to reproduce:1. Open the attached project's Scene labeled "main"2. Enter the Play Mode3. Inspect the Console Window4. Review the... Read more
[Crash/Image Effects] Using Noise and Grain image effect crashes windows...
Reproduction steps:1. Create a new project2. Import Effects package from standard assets3. Attach Noise and Grain script to the came... Read more
[UWP] HTTPS request fails on HoloLens and Xbox One
How to reproduce:1. Open the attached (updated) "WebRequestTest.zip" project2. Build the project for UWP platform3. Open the produce... Read more
[iOS] Archiving Xcode project fails because of incorrectly built analyti...
Steps to reproduce: 1. Create new Unity project2. Switch to iOS3. Build the project4. Open Xcode project5. Click Product/Archive to ... Read more
[Physics][Rigidbody]OnTriggerExit/Enter triggered excessively when switc...
Reproduction steps:1) Open project(TestTestTest), proceed to test scene and go into play mode.2) In hierarchy select the cube and un... Read more
Blank Unity project crashes at start on specific Android devices from Un...
When building empty Unity 5.4 project to specific android devices (samsung galaxy tab 3 lite(SM-T113) or Amazon fire 7) it crashes o... Read more
"Kernel 'MultiScaleVODownsample1' not found" error thrown when checking ...
How to reproduce:1. Open the attached project “IN_14858”2. Make sure WebGL is selected as a platform in Build Settings3. Open “Sampl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons