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0
votes
Fixed

FPS increases after reselecting or changing Dynamic Resolution Type when...

Package: Scriptable Render Pipeline HD

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Jul 28, 2021

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Version/s: 12.0.0

How to reproduce:1. Create a new HDRP project2. In the Hierarchy window expand "PlayerControlerFPS" GameObject and select "MainCamer... Read more

0
votes
Fixed

"Auto-hide gizmos" preference is not saved when reopening the project

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Jul 01, 2022

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Version/s: 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open any Unity project2. Enable “Auto-hide gizmos” (Preferences > Scene View)3. Reopen the project4. Observ... Read more

0
votes
Fixed

Crash if DestroyImmediate called under OnPreRender

Scripting

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May 03, 2016

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Version/s: 5.4.0b15

Steps to reproduce:1. Open attached project2. Open scene "test" and select "GameObject" in the hierarchy3. Check "Crash Me" check bo... Read more

0
votes
Duplicate

[Multi scene editing] Multiple duplicating scenes are opened on next tim...

Editor - Other

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Feb 10, 2016

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Version/s: 5.4.0b5

[Multi scene editing] Multiple duplicating scenes are opened on next time Play, if you select scene in playmode If you doubleclick o... Read more

1
votes
Not Reproducible

New ShaderGraph SubGraph remains dirty when the non-existing changes are...

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Feb 12, 2025

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Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

How to reproduce:1. Create and open a new project2. Install the ShaderGraph package from the Package Manager3. Create a ShaderGraph ... Read more

0
votes
Fixed

Frame Debugger: Depth Texture is rendered differently in the Game Window...

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Oct 27, 2023

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Version/s: 2023.3.0a13

Depth or shadow textures are rendered differently in the Game Window vs. the Frame Debugger Window. They are Black/White in the Game... Read more

0
votes
Fixed

Undo of sprite dropped to hierarchy does not work

2D

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Mar 21, 2018

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Version/s: 2018.1.0a5

Fixed in: 2018.2.0a9 Read more

0
votes
Fixed

[Tilemap] Painted tilemap disappears from Scene View when dragging the s...

2D

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Sep 04, 2018

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Version/s: 2018.3.0a11

Steps to reproduce: 1. Open attached project (tilemap-gone.zip)2. Open 'TilemapTest' scene3. Focus on the 'Grid' game object so it's... Read more

0
votes
Fixed

[iOS] Input.touchPressureSupported is true on some devices that don't su...

iOS

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Oct 25, 2017

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Version/s: 5.6.4p1

To reproduce:1. Open project attached by QA2. Build it for iOS (make sure "a" scene attached in the build settings)3. Run on a devic... Read more

0
votes
By Design

False default system language is returned when running Application.syste...

Windows

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Mar 29, 2017

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Version/s: 5.5.2f1

To reproduce: 1.Download and open "Test_language_5.5.2.zip" project.2.Attach TEST.cs script to "Main Camera" Game Object.3.Enter pla... Read more

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