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Fixed in 2021.3.15f1, 2022.2.1f1, 2023.1.0a21



Found in





Issue ID




"Auto-hide gizmos" preference is not saved when reopening the project



Reproduction steps:
1. Open any Unity project
2. Enable “Auto-hide gizmos” (Preferences > Scene View)
3. Reopen the project
4. Observe the “Auto-hide gizmos” preference

Expected result: “Auto-hide gizmos” is enabled
Actual result: “Auto-hide gizmos” is disabled

Reproduced with: 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1
Could not test with: 2020.3.36f1 (no “Auto-hide gizmos” preference)

Reproduced on: Windows 11

Comments (1)

  1. Gentlymad_Anselm

    Nov 11, 2022 11:08

    Ok, the flag is saved now, but (at least in 2022.1.19f1) the value is not set correctly after starting the Editor unless you open the Preferences window.

    To reproduce:
    0. use any project, an empty one will work
    1. enable the flag
    2. test that the flag is working by toggling eg. a Camera component
    3. restart the editor
    4. test again by toggeling the Camera component -> the gizmos don't change
    5. open the Editor Preferences
    6. test again: the gizmos do change now when toggeling the component

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