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[NavMesh] NavMesh fails to create all portals connecting two tiles when ...
To reproduce:1. Open QA attached project "1154946-NavMeshObstacleRepro.zip", scene City2. Observe the area between two Nav Mesh Obst... Read more
Line Renderer Component elements do not fit in the Inspector window when...
Steps to reproduce:1. Create new Unity project using HDRP 3D Template2. Create Material in Project window3. Create Empty GO in Hiera... Read more
The user can no longer see empty folders at glance, but has to open each...
The user should be able to see (like on Windows) if a folder is empty without opening it. This has been a a user request for large f... Read more
Prefab's AssetBundle dependency fails to update after changing assetBund...
How to reproduce:1. Download and open user's attached repro project "ABTest.zip"2. In the project open a scene called "Main", then C... Read more
[Linux]Memory allocation in OnAudioFilterRead() causes multiple Stack ov...
To reproduce:1) Open attached project and scene2) Play it Expected: Audio playsActual: It freezes and the following error appearsSta... Read more
Winsparkle.dll is not recognized by the Unity when it's placed in the P...
How to reproduce:1. Open the attached project2. Enter the game mode3. Inspect the Console window Expected: Winsparkle.dll is recogni... Read more
[Socket][Windows] Unity hangs when calling Socket.Accept()
Steps to reproduce: 1. Open attached project2. Open scene "main"3. Enter playmode4. See that Editor hangs 5. Comment out line 93 in ... Read more
The upm.log file's debug level includes function calls with confusing na...
At debug logging level, the upm.log file shows the name of each function that executed in UPM as well as the arguments passed or the... Read more
[Multiplayer Play Mode] Re-enabling the Hierarchy panel using the Layout...
Steps to reproduce: Open the attached project Open the TestScene In the Multiplayer Play Mode window, start a Virtual Player Enter P... Read more
Profiler stucks with Autoconnected Player option and can't be switched b...
How to reproduce:1. Create a new project2. Open Window -> Analysis -> Profiler3. Enter Play Mode4. Select AndroidPlayer(samsun... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size