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0
votes
Duplicate

Setting UnityEngine.UI.Text.text property repeatedly causes a memory leak

IMGUI

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Jul 14, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Open "TextMemoryLeak" project2. Open the Scene3. Enter Play mode and check the memory usage for some time4. Stop... Read more

0
votes
Fixed

Clicking on scene objects registers as a scene change

Themes

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Jul 06, 2017

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Version/s: 5.6.1p4

Steps to reproduce:1. Download the attached project2. Make sure scene fourth.unity is read-only3. Open the project4. Click on the ga... Read more

0
votes
Fixed

VR usage freezes the editor if a cloth component is attached to the scene

Physics

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Mar 20, 2017

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Version/s: 5.6.0b11

Steps to reproduce:1. Open attached project2. Select CurtainLeft/CurtainRight and enable cloth component3. Play the scene4. Observe ... Read more

0
votes
Fixed

Environment Samples count resets to 2048 when entering a higher number

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Feb 05, 2025

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Version/s: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

Reproduction steps:1. Open the attached “EnvironmentSampleIssue” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Light... Read more

0
votes
Feature Request

[HDRP] Reflection Probe inspector preview mip map slider broken

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Aug 10, 2023

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Version/s: 2023.3.0a1, 6000.0.0b11

steps open repro project open sample scene in hierarchy, right click > lights > reflection probe in inspector, change the prob... Read more

0
votes
Fixed

CullingResults.visibleLights returns positive light count while there ar...

Camera

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Jul 29, 2020

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Version/s: 2019.3.7f1, 2019.4, 2020.2

CullingResults.visibleLights returns positive light count while there are no visible lights in the camera frustum when oblique camer... Read more

0
votes
Fixed

Errors being produced when deleting last Quality level or adding the new...

Editor - Other

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Apr 21, 2017

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Version/s: 5.6.0f3

How to reproduce:1. Open new Unity project2. Go to Edit --> Project Settings --> Quality3. Delete all the quality levels and t... Read more

1
votes
Not Reproducible

[OSX][Win10] Manual selection of the build in profiler is required after...

Profiling

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Feb 26, 2020

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Version/s: 2018.4.18f1

After building a project with Autoconnect profiler enabled, you have to manually select the build in the Profiler window for it to s... Read more

1
votes
By Design

[Android][OpenGLES3] Compute shader compilation fails

Mobile

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Apr 11, 2019

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Version/s: 2017.4.0a1, 2018.3.0a1, 2018.3.4f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open user attached project2. Delete CompiledShaderNoEdge.shader3. Build & Run to an Android device4. Logca... Read more

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