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[macOS] Code Coverage commands are not found when running Editor in batc...
How to reproduce:1. Extract the attached project2. Open the Terminal3. Enter the following command:<path-to-Unity>Unity.app/Co... Read more
Light Probes get baked when calling LightProbes.Tetrahedralize
How to reproduce:1. Open attached "IN-95782" project (See google drive link in the comments)2. Enter Play Mode3. Click the "Toggle L... Read more
Handwriting to text doesn't work in Editor
Steps to reproduce:1. Create a new project2. Try changing game objects name with Handwriting to text functionality Expected results:... Read more
[Hololens] Deployed app will not run under a certain configuration
App will deploy but not run with the following configuration:Scripting Runtime: Legacy (.NET 3.5 Equivalent)Scripting Backend: .NETS... Read more
Project Auditor - 'Analyze Now' can result in Shaders disappearing from ...
After performing a new analysis Asset issues looks to report shader issues, but after clicking 'Analyze Now' they then seem to disap... Read more
Object casts shadow through wall when Baked GI is on
Steps to reproduce:1. Download and open attached project2. Bake scene(skip if set to automatic baking)3. Have Window->Lighting-&g... Read more
[SPS | Deferred] Deferred rendering used with Single-Pass Stereo fails t...
When using VR if you choose Deferred as the Rendering Path and Single Pass as the Stereo Method, after-images of scene objects will ... Read more
Editor crashes with mecanim::SetValueMask<0> when enabling Animation key...
How to reproduce:1. Open attached project "Crash Resister"2. Select Canvas/Exit Panel in Hierarchy3. Press record button in Animatio... Read more
No error notification is displayed when creating a tag with an already e...
How to reproduce:1. Open the attached “IN-96155” project2. Open the “Tags & Layers” tab (Edit > Project Settings > Tags an... Read more
[Apple Silicon] HID descriptor warning pops up when opening the project
How to reproduce:1. Open the attached project2. Observe console Expected result: Console is cleanActual result: "Couldn't parse HID ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used