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EnlightenRuntimeManager.PostUpdate takes time when realtime GI is disabled
When realtime GI is disabled we should not be spending any time in tracking scene changes. However that is currently not true and e.... Read more
[UIToolkit] ListView incorrectly draws handles when the fixedItemHeight ...
How to reproduce:1. Open the user’s attached “LvReorderableIssues” project2. Open the “SSCCE → Demo Window” custom Editor window in ... Read more
[NVIDIA] Editor freezes or crashes when initializing CustomRenderTexture...
How to reproduce:1. Open "CRTFreeze" project and "1" scene (Make sure that you are launching the project using Nvidia GPU)2. Enter p... Read more
[VR] Changing graphical api results in crash
Project Steps:1. Tick "Virtual Reality Supported"2. Set Graphical api to directx113. Set graphicsl api to opengl core4. Set Graphica... Read more
UI Docment marked dirty when inspected
Selecting a {{UIDocument}} component so that it is display in the inspector dirties the scene. Not occurring on {{6003.0.a3, probabl... Read more
[VFX Graph] Undoing/Redoing changes on multiple selected assets show no ...
When you have selected multiple VFX assets and make changes to them, when you try to undo these changes there is no indication it's ... Read more
Crash in Build: UnityPlayer.dll!SharedObjectFactory<ShaderPropertySheet>...
How to reproduce:1. Open the build2. Enter tutorial (after opening credits)3. After the tutorial is loaded, press ALT + R to reload ... Read more
"Deferred" Rendering Path not rendering 2D Tilemap
Repro steps: 1. Open "MinimalReproProject.zip"2. Open "Scene" scene3. Click on the Main Camera4. See how the sprites are rendered5. ... Read more
[OSX] "Scene(s) Have Been Modified" dialog appears in the background of ...
How to reproduce:1. Open any Unity project on a multiple display setup2. Create a new GameObject in the Hierarchy and focus on any o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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