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0
votes
Fixed

RenderToCubemap is not HDR compatible and causes camera not to be render...

Graphics - General

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Apr 17, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Open Cubemap scene3. Create a new cubemap4. Select it and mark it readable5. Select CU... Read more

0
votes
Fixed

[Linux editor] ForceCrash(ForcedCrashCategory.Abort) not being caught by...

Linux

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Aug 24, 2018

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Version/s: 2018.3.0a10

-e: see title, crash reporter is not opening. it does so for all the other categories (AccessViolation, FatalError and PureVirtualFu... Read more

3
votes
Fixed

[Shuriken] ParticleSystem.Stop() does not stop if the PS is not visible

Shuriken

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) Download and open scene 'ParticleTest-scene'2) Play the scene and spawn a ParticleSystem (GUI)3) Turn the Came... Read more

0
votes
Won't Fix

Crash on fxShader_JPEG_DECODE_SSE2 when loading the project

Asset Import

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Apr 12, 2016

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Version/s: 5.3.4f1

To reproduce the issue follow the steps:1) Open user attached project2) Observe project loading progress3) Crash should occur Reprod... Read more

1
votes
Fixed

Errors are thrown in the Console and the Game view fails to render when ...

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Mar 20, 2025

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Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

How to reproduce:1. Create and open a new 2D URP project2. Create a new Camera GameObject and make it of “Overlay“ Render Type3. Sel... Read more

0
votes
Duplicate

[SerializeReference] Freeze when parent list property with SerializeRefe...

Asset - Importers

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Oct 10, 2019

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Version/s: 2019.3.0a2, 2020.1.0a1, 2020.1.0a8

Reproduction steps:1. Open the attached project "1190493" and "test" scene2. In the Hierarchy, select "Main Camera" and open "Test.c... Read more

0
votes
Active

FrameDebugger - Wrong texture displayed when using CreateRenderGraphTexture

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Nov 17, 2025

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Version/s: 6000.0.0b16, 6000.2.0b13, 6000.3.0b9, 6000.4.0a6, 6000.5.0a2

It looks like there is a bug in the FrameDebugger when selecting the SkyBox - specifically this bug:https://jira.unity3d.com/browse/... Read more

0
votes
By Design

OnTriggerEnter2D is not called when entering Tilemap collider from speci...

2D

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Jun 15, 2020

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Version/s: 2018.4, 2018.4.21f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project "TilemapOnTriggerEnter.zip" and scene "Main"2. Enter Play mode3. Observe the moving object... Read more

0
votes
Postponed

[Terrain][Lightmap] Building lightmap for big terrain freezes editor

Progressive Lightmapper

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Apr 25, 2016

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Version/s: 5.3.4p1

Steps to reproduce:1. open users attached project2. build lightmaps - starts using too much memory causing computer to be unusuable ... Read more

0
votes
Fixed

[iOS] Increased memory usage on empty project

Mobile

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Feb 26, 2018

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Version/s: 2017.3.0b1

Reproduction steps:1. Create a new project.2. Build it for iOS.3. Wait until memory usage increase starts to stall.3. Compare memory... Read more

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