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0
votes
By Design

Interpolation/Extrapolation of a Rigidbody 2D stops very briefly when ch...

Physics2D

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Sep 26, 2018

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Version/s: 2018.2.9f1

How to reproduce:1. Open the user's project.2. Enter Play Mode.3. Press "Space" Expected results: The circle falls smoothlyActual re... Read more

0
votes
Fixed

Particle System mesh UV coordinates change when mesh's geometry layout i...

Visual Effects - Legacy

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Aug 10, 2020

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Version/s: 2019.3.0a7, 2019.4.7f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (Geom_Layout_Particles.zip)2. Open the Main scene3. Enter Play Mode4. Select the 'Pa... Read more

0
votes
Not Reproducible

[OSX] Inspector shows outdated object count when multiple objects are se...

Inspector Framework

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Apr 29, 2020

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Version/s: 2019.1.0a14, 2020.2, 2020.2.0a9

How to reproduce:1. Open the user-supplied project2. In the SampleScene, select various GameObjects from the Hierarchy and Assets fr... Read more

0
votes
Fixed

[HDRP] Material upgrader breaks standard transparent materials

Package: Scriptable Render Pipeline HD

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Sep 25, 2019

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Version/s: 7.0.1

Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce:1) Open attached scene or create an empty standard pipeline project along with... Read more

0
votes
Fixed

Crash on TextureGenerator::GenerateSprites when changing Layer Mapping o...

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Mar 21, 2025

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Version/s: 6000.2.0a7

Steps to reproduce: Create a 2D URP Project Import the attached PSD file Select it in the Project Browser and in the Inspector choos... Read more

0
votes
By Design

[LWRP] Reflection Probe becomes black in an Android build when it is loa...

Package: Scriptable Render Pipeline Lightweight

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Sep 26, 2019

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Version/s: 5.3.1

Steps to reproduce:1. Open project "Case_1187167" from the provided link2. Build the project for Android3. Open the app on Android d... Read more

0
votes
Fixed

[IL2CPP] "Unity extensions are not yet initialized" errors are thrown wh...

Scripting

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Aug 06, 2018

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Version/s: 2018.1.0b8, 2018.2.0f2

How to reproduce:1. Open the attached project2. In the Build settings window, switch the target platform to "Universal Windows Platf... Read more

0
votes
Fixed

[macOS] Crash in __pthread_kill when starting a new thread

Scripting

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Apr 10, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Open the project attached2. Attach ThreadTest.cs to Main Camera gameObject3. Enter play mode4. Left-click anyw... Read more

0
votes
Duplicate

Second Directional Light is not baked if it has identical transform rota...

Shadows/Lights

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Nov 01, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open repro project2. Duplicate and bake 'Directional Light' Expected vs Actual: there should not be sphere's shadow ... Read more

0
votes
Won't Fix

Scene change after removing missing component causes crash at ves_icall_...

Scripting

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Apr 10, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open scene "sceneWithMissingComponent"3. In top menu, click "SNSTools > Project Cl... Read more

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