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0
votes
Fixed

[ECS] ITriggerEventsJob job handle is not registered as a job dependency

Package: Entity Component System (ECS)

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Oct 29, 2020

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Version/s: 0.11.2-preview.2

How to reproduce:1. Open the user's attached project ("PhysicsCallbackRepro.zip")2. In the Toolbar select Jobs and toggle "JobsDebug... Read more

0
votes
Won't Fix

Undo/redo titles are misleading in the Edit view titles when object was ...

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Nov 07, 2023

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Version/s: 2021.3.32f1, 2022.3.12f1, 2023.1.20f1, 2023.2.0b18, 2023.3.0a13

How to reproduce:1. Open/create any project2. Select and delete Main Camera object3. Edit > Observe Undo title Expected result: "... Read more

0
votes
By Design

If GameObject contains Animator Controller with Material Animation its M...

Animation

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Jul 12, 2017

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Version/s: 5.6.1f1

How to reproduce:1. Open the attached "zProject" project and "AnimatorBug" scene2. Enter playmode, click on Sphere (in Hierarchy) an... Read more

0
votes
Fixed

[HDRP] Material upgrader breaks standard transparent materials

Package: Scriptable Render Pipeline HD

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Sep 25, 2019

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Version/s: 7.0.1

Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce:1) Open attached scene or create an empty standard pipeline project along with... Read more

0
votes
Fixed

"Load Profiler Capture" warning is thrown when opening the same Capture ...

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Sep 08, 2025

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Version/s: 6000.3.0b1, 6000.4.0a1

How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Switch to "Edit Mode", record anything... Read more

0
votes
By Design

[LWRP] Reflection Probe becomes black in an Android build when it is loa...

Package: Scriptable Render Pipeline Lightweight

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Sep 26, 2019

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Version/s: 5.3.1

Steps to reproduce:1. Open project "Case_1187167" from the provided link2. Build the project for Android3. Open the app on Android d... Read more

0
votes
Fixed

[IL2CPP] "Unity extensions are not yet initialized" errors are thrown wh...

Scripting

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Aug 06, 2018

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Version/s: 2018.1.0b8, 2018.2.0f2

How to reproduce:1. Open the attached project2. In the Build settings window, switch the target platform to "Universal Windows Platf... Read more

0
votes
Fixed

[macOS] Crash in __pthread_kill when starting a new thread

Scripting

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Apr 10, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Open the project attached2. Attach ThreadTest.cs to Main Camera gameObject3. Enter play mode4. Left-click anyw... Read more

0
votes
Won't Fix

Scene change after removing missing component causes crash at ves_icall_...

Scripting

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Apr 10, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open scene "sceneWithMissingComponent"3. In top menu, click "SNSTools > Project Cl... Read more

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