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19
votes
Fixed

Memory leak when building AssetBundles

Asset Bundles

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Oct 03, 2023

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Version/s: 2021.3.31f1, 2022.3.10f1, 2023.3.0b4, 6000.0.0b11

Reproduction steps:1. Open project “MakeBundleTestOH.zip”2. Click “Test\MakeBundle” through the Main menu3. Open the Activity Monito... Read more

49
votes
Fixed

[Linux] Folder name is truncated when dot is used in the name

Linux

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Jun 27, 2022

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Version/s: 2022.1.5f1, 2022.2.0a18, 2023.1.0a6

How to reproduce:1. Create a new project2. Open the Project window (Window->General->Project)3. Create a new Folder with "a 1.... Read more

79
votes
Fixed

Camera with image effects throws error when certain game view aspect rat...

Camera

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Nov 12, 2013

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Version/s: 4.3.0f4

To reproduce:1. Create a camera with Clear Flags set to "Depth Only" or "Don't Clear"2. Attach an image effect to the camera3. Set t... Read more

28
votes
Fixed

Cannot archive build for iOS using Xcode 13.3 when the project is built ...

iOS

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Jan 31, 2023

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Version/s: 2020.3.44f1, 2022.2.5f1, 2023.1.0b2, 2023.2.0a7

Reproduction steps:1. Open the attached project “BuildRepro” on a Windows machine2. Build the project for the iOS platform3. Export ... Read more

11
votes
Fixed

[Windows][Mouse] mouse.scroll glitches when moving mouse after scrolling...

Package: Input System

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Oct 17, 2018

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Version/s: 0.0.9-preview

Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/140 Repro:1. Move mouse around (don't touch the s... Read more

62
votes
Fixed

Motion has hiccups/stutters on portable devices

Android

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Apr 01, 2014

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Version/s: 4.3.4f1

There are motion stutters in some time intervals, if you look closely. DUT:Google Nexus 4 with Android 4.4.2HTC ONE with Android 4.3... Read more

82
votes
Fixed

Cannot logout from Mac if MonoDevelop is open

CodeEditors

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Nov 20, 2013

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Version/s: 4.3.0f4

To reproduce:1. Have a MonoDevelop window open2. Try restart/logout/shut down your Mac3. Click trough any confirmation dialogs4. Not... Read more

23
votes
Fixed

Editor performance drops as OculusRuntime.WaitToBeginFrame Time ms incre...

SRP XR

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Jun 14, 2023

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Version/s: 2022.3.2f1, 2023.2.0a18, 2023.3.0a1

Steps to reproduce:1. Open the attached user's project "ReproSceneViewPerf.zip"2. Make sure Oculus Link is enabled3. Enable the Ocul... Read more

69
votes
Postponed

Excessive garbage generated when accessing a non existent component

Profiling

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Feb 10, 2014

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Version/s: 4.3.4f1

The project consists of two scenes:1. GarbageTestCaseScene - it has a GameObject with a component/behaviour calling GetComponent() m... Read more

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