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[Android]The R.java generated by Unity during android compilation is too...
Steps to reproduce:1. Open "AndroidRClass.zip" project2. Build project on android platform3. Go to Temp/stagingArea/gen and in searc... Read more
[Occlusion culling] Performance spike in Culling when Camera is not rend...
Reproduction steps:1. Download and open the repro project form the attached link2. Open and play the "CorridorDemo" scene (Assets\Sc... Read more
Assert appears while Unity recompiles script and scene is running
Repro1. Open attached project2. Run "TextureTest" scene3. Open "DownloadTextureTest.cs" and make some changes4. Save the script and ... Read more
Depth readback renders a white rectangle when Game and Scene viewports a...
How to reproduce:1. Open the “Depth_Readback_Bug” Project2. Open the “SampleScene”3. In the Toolbar, select the “2 by 3” layout4. En... Read more
Ubuntu - UnityEngine.XR.Tango error stating to enable an already enabled...
The following errors appear once the attached project is opened in the editor. AR foundation and XR legacy helpers are installed. Th... Read more
[WWW] Getting error message 'Coroutine continue failure' when stopping a...
Steps to reproduce: 1. Open attached project2. Open and play 'coroutine' scene3. Click 'StopCoroutine(Coroutine)' or 'StopCoroutine(... Read more
Errors about "Invalid AABB result" appear in console while running a scene
Regression from Version 5.3.0f4 (2524e04062b4)Repro steps:1. Open attached project2. Run the "Level" scene==>aabb.IsFinite()IsFin... Read more
Unity freezes and Domain Reload is slower after increasing the size of a...
Reproduction steps:1. Open the attached project "AddressablesPerformanceTest.zip"2. Open "SampleScene"3. Select the "Test" GameObjec... Read more
[Android] Camera lags when using Vuforia plugin and input field
Steps to reproduce:1) Download attached project ' Vuforia6Test.zip' and open in Unity2) Build and run project on a device3) Click on... Read more
[Building] Windows standalone not buildable when sharedassets file is la...
Steps to reproduce: open the project project contains lots of graphical elements (project takes up 4gb when imported) wait for impor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject