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NullReferenceException in Editor: Texture Import Changes cannot be applied
How to reproduce: 1. Open attached project 2. Modify the import settings of CloudParticle.png - Try changing the format, for examp... Read more
"Kernel 'MultiScaleVODownsample1' not found" error thrown when checking ...
How to reproduce: 1. Open the attached project “IN_14858” 2. Make sure WebGL is selected as a platform in Build Settings 3. Open ... Read more
[Physics][Rigidbody]OnTriggerExit/Enter triggered excessively when switc...
Reproduction steps: 1) Open project(TestTestTest), proceed to test scene and go into play mode. 2) In hierarchy select the cube and ... Read more
[Input System] Player Input Manager's Join Action is not triggered when ...
Reproduction steps: 1. Open the attached project ("case_1260625-JoinAction.zip") 2. Open the repro scene ("MainMenu") 3. Enter Play ... Read more
"PlayerLoop internal function has been called recursively" error is thro...
How to reproduce: 1. Open user-submitted project (PlayerLoopRecursively.zip) 2. Open the SampleScene Expected result: no errors are... Read more
[macOS] BugReporter doesn't get invoked when the project crashes
The fix requires building OpenRL from source on Mac. It's a bigger task and is tracked here: https://jira.unity3d.com/browse/GFXGI-5... Read more
Calculate Asset Dependency List is very slow during Addressables build w...
Reproduction steps: 1. Open the user's attached project 2. Select Window/Analysis/Profiler and enable Deep Profile 3. Set Profiler m... Read more
[ContinuousCollisionDetection] If multiple collisions happen in one upda...
Steps to reproduce: 1. Open attached project 2. Open scene "sc_gameplay" 3. Notice that "pr_ball" has "Collision detection" set to ... Read more
Filled UI Image element display broken
To reproduce: 1. Open attached project 2. Select image gameobject 3. Adjust fill amount 4. Adjusting the fill amount will break the... Read more
Blank Unity project crashes at start on specific Android devices from Un...
When building empty Unity 5.4 project to specific android devices (samsung galaxy tab 3 lite(SM-T113) or Amazon fire 7) it crashes o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IL2CPP metadata allocates more memory when testing with 2022.3 compared to 2021.3
- Lighting Window open reference button links to documentation for wrong Editor Version
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened