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Fixed in 5.2.0

Votes

0

Found in

5.1.1p2

Issue ID

708709

Regression

Yes

WebGL: Standard Shader does not render correctly in Safari

WebGL

-

-e: Standard Shader rendering in Safari is not consistent with other browsers

-repro:
--build project for WebGL
--open the output index.html in Chrome/Firefox
--Cube is red (as expected)
--open the output index.html in Safari
--Cube is white (wrong!)

-worked in 5.0, stops working with 5.1

Comments (1)

  1. flynam

    Jan 26, 2018 12:25

    I'm using Unity 2017.3.0f3 on a Mac and am seeing the same issue. My standard shader has an Albedo color set and I customise the tiling parameters.

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