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0
votes
Fixed

Burst.Compiler.IL.CompilerException is thrown when making a Standalone b...

Package: Burst

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Jul 22, 2020

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Version/s: 1.1.1

How to reproduce:1. Open the attached "BurstCompileTest.zip" project2. Build to Standalone Expected result: No errors are thrown (or... Read more

0
votes
Fixed

[VR] Vsync gets turned off when Oculus is off head on a Standalone build...

XR SDK

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Apr 06, 2017

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Version/s: 2017.1.0a6

Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Turn on the build4. Activate/Deactivate Oculus... Read more

1
votes
Fixed

Memory leak when rendering procedurally generated meshes while using the...

Graphics - General

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Oct 04, 2017

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Version/s: 2017.1.1f1

How to reproduce:1. Download attached project and open "Default" Scene2. Go to Player Settings and set "Auto Graphics API for Window... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

0
votes
Fixed

[UNET] Disconnected host can't reconnect to new host in matchmaking with...

Networking

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Jun 20, 2016

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Version/s: 5.4.0b22

Steps to reproduce:1. Open attached project in Unity and in explorer2. Find and run "Run.exe" (build) in explorer and press 'Play'3.... Read more

0
votes
Active

Profiler Sample Stack window allows pasting, causing window UI break

Profiling

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Sep 08, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Switch to the "Edit Mode" profiling ... Read more

0
votes
Fixed

Scene Grid gets partially shrunk when Shadow Intesity option is set abov...

Package: Scriptable Render Pipeline Universal

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Sep 24, 2019

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Version/s: 7.1.1 - 7.1.2

Reproduction steps:1. Open the attached project named Case_11865002. Open the "Test" scene and select the Point Light 2D3. Increase ... Read more

0
votes
Not Reproducible

Running Game crashes Editor

Package: WindowsMR

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Feb 28, 2020

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Version/s: 3.0.6

1. What happenedI press the play button and it crashes. Generally happens only the second time that I run the game. The first time i... Read more

1
votes
Fixed

IL2CPP Master build crashes on WriteZStream when accessing a reference o...

Package: Unity Transport

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Jan 21, 2022

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Version/s: 1.1.0-exp.1

How to reproduce:1. Open the attached project from "netcode-crash.zip" and open Scene "SampleScene"2. In Project Settings > Playe... Read more

0
votes
Fixed

[WSA] Multiple sdk != kUniversalSDK81 assertions are printed when buildi...

Windows Store Apps

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Sep 01, 2016

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Version/s: 5.5.0b2

Steps to reproduce: 1. Create new project and build using Universal 8.1 sdk with default settingsNotice multiple "sdk != kUniversalS... Read more

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