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0
votes
Active

Test Runner’s vertical scrollbar overlaps with the up and down arrows an...

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May 23, 2025

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Version/s: 2022.3.62f1, 6000.0.50f1, 6000.1.4f1, 6000.2.0b3

How to reproduce:1. Open any project2. Navigate to the Test Runner window (Window → General → Test Runner)3. Resize the window to ma... Read more

0
votes
Fixed

Burst performance is degraded up to 8 times when number of calculations ...

Package: Burst

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Sep 24, 2019

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Version/s: 1.2.0 Preview

How to reproduce:1. Open attached project ("BurstPerformance.zip")2. Open Test Runner3. Open Performance Test Report4. In Test Runne... Read more

0
votes
Active

“HDR” label in Color Field is not centred in Shade Graph Inspector > Nod...

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Aug 04, 2025

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Version/s: 6000.0.54f1, 6000.1.15f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create new Unity project2. Create Shader Graph Asset3. Open Shader Graph Asset4. In Blackboard create Color pr... Read more

0
votes
By Design

WebCamTexture.didUpdateThisFrame is set after the WebCamTexture is rendered

Video

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Jul 05, 2017

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Version/s: 5.6.1p3

Updating didUpdateThisFrame property in LateUpdate() makes sense for MovieTexture because it's an output but WebCamTexture (which ca... Read more

0
votes
Duplicate

[HDRP][scarlett] Test 006-Compositor (implying graphic compositor) is co...

Package: Scriptable Render Pipeline HD

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Nov 22, 2021

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Version/s: 13.0.0

The runtime graphic compositor test from HDRP is corrupted on Scarlett. How to reproduce. 1. open HDRP runtime project2. run test 00... Read more

0
votes
Fixed

AddComponent<AudioSource> fails on iOS device (IL2CPP

iOS

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Dec 26, 2016

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Version/s: 5.5.0p2

To reproduce:1. Open attached project2. Build and run on iOS3. Notice the error "AddComponent asking for "AudioSource" which is not ... Read more

1
votes
Active

[iOS] Memory Leak detected when switching between an AR scene and standa...

Package: ARKit

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Oct 15, 2025

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Version/s: 5.2.0, 6.3.0, 6.4.0-pre.1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“ scene3. Build for iOS4. Open the “Unity-iPhone.xcod... Read more

3
votes
Won't Fix

Sprite width/height is rendered differently in the Game view than in the...

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Nov 08, 2024

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Version/s: 2021.3.46f1, 2022.3.52f1, 6000.0.27f1, 6000.1.0a4

Reproduction steps:1. Open the attached “repro_IN-88427“ project2. Open the “Assets/Scenes/Player Creation.unity“ Scene3. Open the S... Read more

1
votes
Won't Fix

World Space Canvas can be interacted with through other GameObjects when...

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Aug 11, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b5

Reproduction steps:1. Open the attached “IN-49462_Clicks Through Colliders.zip“ project2. Open the “Test clicks through walls” scene... Read more

0
votes
Fixed

[iOS] Frame rate caps at 30 if system time is moved backwards when appli...

Mobile

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Jul 17, 2018

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Version/s: 2018.2.0f2

Reproduction steps:1. Open the attached project.2. Build and run it on an iOS device.- Notice that application runs at ~60 FPS.3. Mi... Read more

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