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2
votes
Fixed

"Shortcuts conflict" warning pops up when the shortcuts are different ("...

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Dec 05, 2024

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Version/s: 2022.3.54f1, 6000.0.31f1, 6000.1.0a8, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Create a new project2. Click Edit > Shortcuts…3. In the Shortcuts window, select “Scene View” category4. Ch... Read more

0
votes
Fixed

Warnings thrown in the Console when pressing “Install Linux Server Build...

Package: Multiplayer Center

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Mar 13, 2025

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Version/s: 1.0.1

Steps to reproduce:1. Create new Unity project2. Make sure Multiplayer packages are installed (Multiplayer Center Quickstart Content... Read more

0
votes
Fixed

''$'' character in project name prevents script upgrading

Scripting

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Oct 05, 2018

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Version/s: 2018.3.0b5

Repro sptes:-download this project-the script upgrading dialogue will pop up-notice when the project loads that the script will not ... Read more

0
votes
Fixed

Net ids don't match

Networking

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Mar 06, 2017

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Version/s: 5.5.1f1

netId's don't match between multiple editors. Same number is mapped to different game object on different instances of the game. Rep... Read more

0
votes
Duplicate

[iOS] [Metal] Empty project crashes on InitializeBlitFramebuffer() when ...

Mobile

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Sep 22, 2017

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Version/s: 2017.2.0f1

How to reproduce:1. Create a new empty project2. Make sure that Graphics API is set to Metal3. Build and run project on iOS device4.... Read more

1
votes
Not Reproducible

Addressable Asset Group Custom Build & Load Paths are cleared when in Pl...

Package: Addressables

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Mar 29, 2024

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Version/s: 1.21.20

Reproduction steps:1. Open the attached project "ReproProject"2. In the Project Window, navigate to the "Packages/com.edshed.edshed_... Read more

0
votes
Fixed

[iOS] Player freezes when the WeakObjectReference<T>.LoadAsync() and Rel...

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Dec 03, 2024

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Version/s: 2022.3.56f1, 6000.0.35f1, 6000.1.0b3, 6000.2.0a2

Reproduction steps:1. Perform the necessary setup steps2. Open the “ASDQWE” project3. Build the XCode project (In the top menu: King... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -&gt; Scenes)3. "Genera... Read more

3
votes
Fixed

[LWRP] Unchecking Receive Shadows checkbox on Mesh Renderer does not dis...

Package: Scriptable Render Pipeline Lightweight

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Jul 13, 2018

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Version/s: 2.0.5-preview

To reproduce: 1. Open the attached project (link in edit)2. Open the "testScene" scene2. Select the Ground object in the scene3. In ... Read more

0
votes
Fixed

Editor orange selection outline and tint get corrupted when using SSAO P...

Scene/Game View

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Mar 28, 2017

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Version/s: 5.5.2p4

The outline and tint that shows the current selection in Scene view gets corrupted by SSAO Pro plugin, ends up not showing correct p... Read more

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