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0
votes
Fixed

Particle System renders squares instead of circles in Scene and Game vie...

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Aug 07, 2025

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Version/s: 6000.0.54f1, 6000.1.16f1, 6000.2.0f1, 6000.3.0a4

Steps to reproduce:1. Create new Unity project using Universal 3D template2. In Hierarchy window create Particle System (GameObject ... Read more

0
votes
Fixed

[IL2CPP] Build fails using Development Build and Script Debugging

IL2CPP

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Jun 27, 2018

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Version/s: 2018.2.0b10

Reproduction steps:1. Open one of two attached projects.- RemoteOutage.zip (1GB but opens faster) (Recommended)- 1053308_stripped.zi... Read more

1
votes
Won't Fix

SyncColliderTransform is taking an extended amount of time while a Colli...

Physics

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Aug 08, 2018

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Version/s:

How to reproduce: 1. Open attached project2. Play the included scene3. Check the Profiler- Note the extended amount of time for Sync... Read more

0
votes
Not Reproducible

[iOS] "Optimize Mesh Data" strips away UV lightmap which is used in the ...

Graphics - General

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May 29, 2018

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Version/s: 2018.1.0a1, 2018.1.1f1

Reproduction steps:1. Open the attached project "texcoord lm.zip";2. Build both scenes for iOS;3. Open the project on the device;4. ... Read more

0
votes
Not Reproducible

[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...

Mobile Rendering

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Jan 22, 2016

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Version/s: 5.3.1p3

1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more

0
votes
By Design

AudioSource starts playing at full volume when AudioMixerGroup is unloaded

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Oct 22, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.24f1

How to reproduce:1. Open the “bug-audiomixer-destroyed.zip“ project2. Open the Addressables Groups window (Window > Asset Managem... Read more

0
votes
By Design

Files cannot be created if their names start with numbers in UI Toolkit ...

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Apr 01, 2025

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Version/s: 2021.3.50f1, 2022.3.60f1, 6000.0.45f1, 6000.1.0b13, 6000.2.0a8

Steps to reproduce:1. Create a project2. Create > UI Toolkit > Editor Window3. Type a number in each text field4. Press “Conti... Read more

0
votes
Fixed

Render Texture is not cleared before Camera rendering when using Univers...

Package: Scriptable Render Pipeline Universal

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Sep 18, 2019

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Version/s: 7.0.1

How to reproduce:1. Open User's attached URPTemplate.zip project2. Open SampleScene found in Assets -> Scenes3. Enter the Play mo... Read more

0
votes
By Design

[Cinemachine] Virtual camera position not getting updated from the inspe...

Camera

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Feb 21, 2018

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Version/s: 2018.1.0b8

Virtual camera position not getting updated from the inspector after assigning Follow and Look At target. Steps to repro:1. Open att... Read more

0
votes
By Design

Anti-aliasing for Render Texture is not doing anything when "MSAA" setti...

Texture

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Mar 12, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project "AATest.zip"2. Open the "SampleScene" scene3. Change the "New Render Texture" Anti-ali... Read more

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