Search Issue Tracker

0
votes
By Design

HDR materials are not being applied to the GameObjects when entering Pla...

Camera

-

Mar 27, 2017

-

Version/s: 5.5.1f1

To reproduce:1. Open attached project;2. Run scene "m";3. Enter play mode ( notice that bars are not glowing); Reproduced in: 5.5.0f... Read more

0
votes
Fixed

Crash if DestroyImmediate called under OnPreRender

Scripting

-

May 03, 2016

-

Version/s: 5.4.0b15

Steps to reproduce:1. Open attached project2. Open scene "test" and select "GameObject" in the hierarchy3. Check "Crash Me" check bo... Read more

0
votes
Duplicate

[Android] GetNativeTexturePtr function doesn't get the camera's informat...

Android

-

Oct 22, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.15f2, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached "RollABallTest.zip"2. Build and Run on an Android device3. Give the app Camera permissi... Read more

0
votes
Fixed

UI Toolkit's TwoPaneSplitView doesn't render properly when setting fixed...

-

Jan 29, 2024

-

Version/s: 2023.3.0b4

How to reproduce:1. Create a new project2. Open the Package Manager window3. Open UI Toolkit Debugger and select “Sidebar”4. Change ... Read more

0
votes
Active

Animator Layers dropdown doesn't shorten long layer names

Mecanim Animation

-

Jan 06, 2026

-

Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a3

How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Animation -> Animator Cont... Read more

0
votes
Fixed

Memory leak message appears when entering/ exiting Play mode, NativeList...

Universal RP

-

Jan 09, 2024

-

Version/s: 2023.3.0b1

Steps to reproduce: 1) Create a new Unity project 2) Enter Play mode; Exit Play mode 3) Observe the Console Memory leak message will... Read more

7
votes
Won't Fix

Package Manager doesn't see Cinemachine as an installed package

Packman

-

Feb 20, 2018

-

Version/s: 2018.1.0b8

Please view the screenshots attached to this bug report and notice that, from what the UI is presenting, it's easy to interpret that... Read more

0
votes
Fixed

"Run in background" option causes a dramatic increase in CPU usage

Windows

-

Sep 07, 2020

-

Version/s: 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0b2

Steps:1. Create a new project2. Uncheck the "Run in background" option in "Player Settings -> Resolution and Presentation"3. Run ... Read more

0
votes
Not Reproducible

[SRP] [Question] Scene Mask

Graphics - General

-

Jul 11, 2018

-

Version/s:

SRP Repo: Issue #1204 Hey! I've been experimenting with the new ScriptableRenderPipeline and I'm trying to work out how to render ob... Read more

0
votes
Fixed

Editor can not determine if GraphicsFence has passed when using CommandB...

Graphics Device Features

-

Aug 08, 2022

-

Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4

Reproduction steps: Open the attached project(CommandBufferBug.zip) Select Assets/Scenes/POC Enter Play Mode Observe the error in th... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.