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[PLM] Changing Indirect Intensity values don't affect light probes
Steps for reproduction:1) Download the project below and open the scene `ProgressiveLightmapper`OR create a lightmap static plane an... Read more
Memory leak when continuously triggering repaint on a custom Editor wind...
Reproduction steps:1. Open the attached project ("1293317.zip") or import the attached "StressMesh.cs" script to any project2. In th... Read more
UIToolkit Labels width is not extended with certain Text inside it
Reproduction steps:1. Open the attached project2. Run the project Expected result: Label Text "Stage 3" and "Stage 2" both take one ... Read more
[2D] [SpriteShape] Unable to edit Angle Range manually in SpriteShape
-Unable to edit Angle Range in SpriteShape manually.-Unable to move Angle Range Gizmo in SpriteShape.-Clicking on anywhere on Angle ... Read more
Crash on various stack traces when allocating memory while opening a spe...
Reproduction steps:1. Open the attached “repro_IN-77564“ project2. Open the “Assets/Scenes/SceneMap2“ Scene3. Observe a crash Reprod... Read more
Indices for embedded Spline data are incorrect when adding new Knots in ...
Reproduction steps:1. Open the attached “UnityBugSplineDataInsertKnot.zip” project2. Open the “OutdoorsScene”3. Select the Spline Ga... Read more
Subscene fails to import when using managed IComponentData referencing a...
How to reproduce:1. Open the attached project "1201070.zip"2. Open the Scene13. Select ManagedComponent in the Hierarchy Expected re... Read more
particleAmount function does not change the value of ParticleSystem.Emit
To reproduce:1. Open attached project;2. Run scene " EmissionParamsParticleCounBug";3. Open script and change the value of ParticleA... Read more
Post-processing is not visible when Camera Stack is used
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Game View ... Read more
Game Objects Icon is greyscaled when the Game Object is disabled
Steps to reproduce: Open any Project Select any Game Object in the Hierarchy Click on the cube framework icon to the left of the Gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions