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0
votes
Fixed

[Vulkan][Android] Application is rendered with visual artifacts on Googl...

Mobile

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Jun 21, 2018

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Version/s: 2018.2.0b9

How to reproduce:1. Open attached "IncorrectColors" project2. Build "SampleScene" to Android device and launch the application Expec... Read more

0
votes
Won't Fix

Baked lightmaps have lighter/brighter spots

Shadows/Lights

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May 17, 2017

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Version/s: 5.5.3p1

How to reproduce:1. Open user attached project2. Clear lighting data3. Bake lighting4. Inspect game view Reproduced on: 5.5.0f1, 5.5... Read more

0
votes
Fixed

[HDRP] Shadow cascades are moving with the Main Camera when some cascade...

Package: Scriptable Render Pipeline HD

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Jan 22, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the user's attached "hdrp_ondemandcascade 2.zip" project2. Open the "TestScene" Scene3. Select the "Main Ca... Read more

2
votes
Won't Fix

[Android] The built-in URP shaders Lit, Complex Lit and the Simple Lit a...

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Nov 19, 2024

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Version/s: 2022.3.53f1, 6000.0.28f1, 6000.1.0a5, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Open the “things not visible“ project2. Open the “SampleScene“3. Build and Run for Android4. Observe the Applica... Read more

0
votes
Fixed

[LWRP] Changing Light Type to Freeform after clicking on Reset throws mu...

Package: Scriptable Render Pipeline Lightweight

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Sep 16, 2019

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Version/s: 7.1.1

Changing Light Type to Freeform after clicking on Reset throws multiple "ArguementOutofRangeException" Steps to Reproduce:1. Create ... Read more

0
votes
Fixed

AudioRandomContainer playback doesn't loop with Time > 0

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Aug 25, 2023

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Version/s: 2023.2.0b5

When having an audio source component playing an audio random container with time set to 1 and looping, it only plays one clip and t... Read more

4
votes
Fixed

ListView elements don’t have any effect when setting "reorderable" to "f...

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Apr 17, 2023

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Version/s: 2022.2.16f1, 2023.1.0b13, 2023.2.0a11

How to reproduce:1. Open the user’s attached “ListViewBug.zip” project2. In the Hierarchy, select “Directional Light” GameObject3. O... Read more

0
votes
By Design

Screen tearing occurs when running standalone build in Fullscreen Mode

Windows

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May 11, 2019

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Version/s: 2019.1.0a9, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

Steps to repro:1. Open original project "New Unity Project.zip"2. Enter Play Mode and notice that there is no screen tearing in Game... Read more

4
votes
Fixed

Visible light glares appear on GameObjects when a Volumetric Clouds effe...

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Jul 01, 2024

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Version/s: 6000.0.9f1, 6000.1.0a7, 7000.0.0a1

How to reproduce:1. Open the “VolumetricClouds” project attached in a G-Drive folder2. Open the “OutdoorsScene”3. Observe the Scene ... Read more

0
votes
Duplicate

Inconsistent and incorrect scrolling with trackpad gesture in UXML Previ...

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Nov 15, 2024

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Version/s: 2021.3.46f1, 2022.3.52f1, 6000.0.27f1, 6000.1.0a4

How to reproduce:1. Create a new Unity project2. Go to Window -> UI Toolkit -> UI Builder3. Add any UI Elements to the Hierarc... Read more

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