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[ECS] After changing values of 2 systems in the Transform system, all fo...
Reproduction steps: 1. Open "CopyScale.zip" project2. Open "SampleScene"3. Select "GameObject" in the Hierarchy window4. In the Insp... Read more
[Android]Choppy audio in specific project every 10-15 seconds on Android
To reproduce:1) Open attached project2) Build and run on Android3) Press Play in app4) Wait a bit - every 10-15 seconds the audio st... Read more
"EntityQueryDescValidationException: EntityQuery contains a filter with ...
How to reproduce:1. Open the attached project "WithDoubleFilterIssue.zip"2. Enter Play Mode Expected results: No errors are thrown i... Read more
Unnecessary modifications clutter the Scene when using a RectTransform d...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/SampleScene.unity” Scene3. Open the “/Assets/SampleS... Read more
NET_STANDARD_2_1, NET_STANDARD_2_0 are not defined when asmdef targets E...
Reproduction steps:1. Open the attached project “IN-6270.zip”2. Enter Play Mode3. Exit Play Mode4. Observe Console Window5. In the P... Read more
Scenes in HDRP Sample project are dirty on project creation
How to reproduce:1. Create a new HDRP Sample project2. Observe header of the scene in the Hierarchy Expected results: There is no "*... Read more
[Editor] ParticleSystemForceField component has no icon
Create a new GameObject, select Add Component, choose Particle System Force Field.Note that the icon is missing. Read more
Caret is not visible in the majority of search bars and text fields afte...
How to reproduce:1. Open the user's attached project2. Open Window > Asset Management > Localization Tables3. In the Localizat... Read more
[XR][Vulkan] Realtime lights do not render as expected on Vulkan
How to reproduce:1. Open attached Unity project2. Play Start scene3. Go to RealtimeLightsAtDistance (25) scene4. Look at the moving ... Read more
UI element hitboxes misaligned for "Virtual Cursor" when resolution is n...
Reproduction steps: 1. Open the attached project “IN-85914.zip“2. Open the scene “GamepadMouseCursorSample“3. Connect a gamepad4. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument