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Shader code is saved as .cs file and includes Unity namespaces when gene...
How to reproduce:1. Create a new project2. Install and open the AI Assistant3. Ask the Assistant to generate glsl code for a new sha... Read more
Addressables increase the size of an app when opening it repeatedly with...
Steps to reproduce:1. Open and "Build and Run" user-supplied project2. Check the size of the app on the device by holding on the app... Read more
Warning 'GetControlID at event ValidateCommand returns a controlID diffe...
Steps to reproduce: Open a URP 2D Project In the Hierarchy right-click and create Light > Freeform Light 2D > Square Select it... Read more
Having a struct in the global CBuffer makes OpenGLCore and GLES3 targets...
Reproduction steps: 1. Add the attached shader "GLES3_GLCore_missing_Globals_reflection.shader" to a project2. Select the shader3. I... Read more
[VR] Google VR SDK for Unity asks to enable VR Support but proceeds to b...
Using unitypackage from https://developers.google.com/vr/unity/download Steps to reproduce:1. Create a new project, change platform ... Read more
Console error warns of possible crash issue when importing the IAP packa...
When a user wants to import the IAP utilities from the Services Window, this error appears in the console: Reload Assembly called fr... Read more
[Android] A Significant spike in the performance occurs when loading a T...
Reproduction steps:1. Open the attached “ASQWE” project2. Open the Profiler Window (Window > Analysis Profiler)3. In the Profiler... Read more
Rendering Layer Mask is not highlighted when the property is overriden
How to reproduce:1. Open the “HDRPBugReport.zip“ project2. Open the “OutdoorsScene”3. Select the “CubePrefab“ Prefab in the Hierarch... Read more
Incorrect mouse cursor in source selection pop up menu.
When selecting a video clip or image from a component the mouse cursor is double arrow (Scroll Icon). I would expected this to be a ... Read more
You do not have entitlements for this package is thrown when package man...
How to reproduce:1. Create a new project2. In Editor, open "Window" -> "Package Manager"3. in Package Manager, observe listed pac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument