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Memory leak warnings are thrown when saving a dirty scene with world spa...
How to reproduce:1. Open the attached “IN-130675.zip” project2. Open the “Main” scene3. Move a GameObject so the scene is marked dir... Read more
Addressables increase the size of an app when opening it repeatedly with...
Steps to reproduce:1. Open and "Build and Run" user-supplied project2. Check the size of the app on the device by holding on the app... Read more
Addressables' default build script ignores UNITY_SERVER define constant ...
Reproduction steps:1. Open the attached “TestDedicatedServerBuild.zip” project2. Click File > Build Settings…3. Select Dedicated ... Read more
"Failed to find entry-points" error after script recompilation when Burs...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, open the “Assets/Scripts“ folder3. Open the cont... Read more
[VR] Google VR SDK for Unity asks to enable VR Support but proceeds to b...
Using unitypackage from https://developers.google.com/vr/unity/download Steps to reproduce:1. Create a new project, change platform ... Read more
Console error warns of possible crash issue when importing the IAP packa...
When a user wants to import the IAP utilities from the Services Window, this error appears in the console: Reload Assembly called fr... Read more
[Linux] Crash on System.Runtime.InteropServices.Marshal:copy_from_unmana...
Reproduction steps:1. Open the attached “IN-97299” project2. Enter the Play ModeOR2. Build and run the project (File > Build And ... Read more
Pressing TAB multiple times on focused saved search throws NullReference...
Steps to reproduce: Create a new project Open Window > Search > New Window Enable Toggle Saved Searches Panel Expand Builtins ... Read more
Incorrect mouse cursor in source selection pop up menu.
When selecting a video clip or image from a component the mouse cursor is double arrow (Scroll Icon). I would expected this to be a ... Read more
Addressables package always includes URP's hlsl when doing content update
How to reproduce:1. Open the attached file "Addressables.zip"2. Open the Launch scene (Assets>Scenes>Launch)3. Hit the Play bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Package Manager] Vulkan Native Rendering Plugin can no longer intercept Vulkan Initialization, as it is loaded later when added via Package Manager
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode