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Fixed
Fixed in 6000.5.0a6
Votes
0
Found in
6000.4.0b5
6000.5.0a5
Issue ID
UUM-133100
Regression
Yes
Memory leak warnings are thrown when saving a dirty scene with world space UI that has a label
How to reproduce:
1. Open the attached “IN-130675.zip” project
2. Open the “Main” scene
3. Move a GameObject so the scene is marked dirty
4. Save the scene
5. Observe the console
Actual result: Memory leak warnings are thrown
Expected result: No warnings are logged in the console
Reproducible with: 6000.4.0b5, 6000.5.0a3, 6000.5.0a5
Not reproducible with: 6000.0.66f1, 6000.3.5f1, 6000.5.0a2
Reproducible on: MacOS Sequoia 15.7.3 (M1 Max)
Not reproducible on: No other environments tested
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We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system. To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.
We will now close this report as a duplicate, but the original bug remains open and under review. Your input has been noted and helps us better understand the impact of the issue. If anything changes regarding its severity or impact, please let us know.
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Resolution Note (fix version 6000.5.0a6):
Thank you for reporting a bug to Unity.
We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system. To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.
We will now close this report as a duplicate, but the original bug remains open and under review. Your input has been noted and helps us better understand the impact of the issue. If anything changes regarding its severity or impact, please let us know.
Thank you for helping us improve Unity!