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31
votes
Fixed

[UI?] After multiple m_size < k_reference_bit errors Unity crashes at Fu...

Shaders

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Feb 26, 2016

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Version/s: 5.3.3p1

Steps to reproduce: 1. Open attached project "774423.zip"2. Open scene "Assets/Scenes/GameScene"3. Run it4. Press TAB twice5. Notice... Read more

48
votes
Fixed

TrailRenderer flickers and does not render at all times

Camera

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Oct 29, 2015

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Version/s: 5.3.0b4

TrailRenderer flickers and does not render at all times To reproduce:1. Open attached project2. Open TrailRendererBug scene found in... Read more

50
votes
Fixed

Embedded Binaries function in XCode Manipulation API

iOS

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Oct 20, 2015

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Version/s: 5.2.1p2

Embedded Binaries function in XCode Manipulation API missing. There is no embedded binaries function in XCode Manipulation API right... Read more

104
votes
Fixed

[Batching] Static batching ignores scene loaded with LoadLevel(); possib...

Graphics - General

-

Apr 02, 2015

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Version/s: 5.0.1f1

To reproduce the bug please follow the steps1. Open "StaticBatchingBug" project2. Open "StaticBatchingTest" scene3. Play scene"Stati... Read more

33
votes
Fixed

[SketchUp] Add support for SketchUp 2016 import

Scene Management

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Mar 25, 2016

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Version/s: 5.4.0b10

Repro steps:1) Open the project SketchupRepro2) Notice the two files - Untitled and Untitled20153) Notice Untitled is recognized as ... Read more

18
votes
Fixed

Unity becomes unusable at next launch without Internet if "remember my c...

Hub

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Jul 20, 2017

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Version/s: 2017.1.0f1

To reproduce:1. Open Unity and login to your account and make sure that "Remember my choice" is unchecked.2. Close Unity3. Disconnec... Read more

19
votes
Fixed

[iOS] App freezes in applicationDidBecomeActive() on iOS 10

iOS

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Open the latest attached project.2) Build and run on an iOS 10 device (using Xcode 8 beta).3) When the button ... Read more

90
votes
Fixed

[Shaders] Missing fallback from Directional to NonDirectional mode with ...

Global Illumination

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Apr 03, 2015

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Version/s: 5.0.1f1

WORKAROUND: Use non-directional mode To reproduce:1. Open attached project2. Build and run to iOS (same on Android based on forum th... Read more

19
votes
Fixed

[Linux] Mac Support is only pseudo-installed through Hub for Linux Editor

Linux

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Nov 13, 2018

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Version/s: 2018.2.11f1, 2018.2.15f1, 2018.3.0b2, 2019.1.0a8

To reproduce:1) Open Unity Hub2) Go to Installs and check the menu of "Add Component3) If Mac support is not installed, install it4)... Read more

16
votes
Duplicate

[XR][WSA] Including "Unity C# Projects" while building to Universal Wind...

Universal Windows Platform

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Jul 07, 2017

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Version/s: 2017.2.0b2

Repro steps: 1. Open "MR250U2017.zip" project2. Select "Universal Windows Platform" as Build target3. Check the "Unity C# Projects" ... Read more

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