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1
votes
Fixed

Device simulator package breaks when UI Toolkit package is imported in t...

Package: UI Toolkit

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Sep 15, 2020

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Version/s: 1.0.0-preview8

Steps to reproduce:1. Open the attached project "Case_1278014"2. Notice the "Device simulator" related error in the console Expected... Read more

0
votes
By Design

Ambient occlusion appears incorrect when character is rendered with a fi...

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Sep 25, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-113002” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe th... Read more

0
votes
Fixed

[ProBuilder] Samples reference LWRP instead of Universal RP

Package: Probuilder

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Sep 05, 2019

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Version/s: 4.1.0

One of the samples for the ProBuilder package is called "LWRP Support". This sample contains a Material that also references LWRP. B... Read more

0
votes
Fixed

Colors in the "Global Illumination" Scene View Draw Mode panel are not u...

Shadows/Lights

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Jun 22, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached "ContributeGIColors" project2. Make sure the Scene window Draw Mode is "Contributors / Recei... Read more

0
votes
Fixed

Rendering layers trigger DepthnormalPrePass when using Decal and Full Sc...

Universal RP

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Nov 10, 2023

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Version/s: 2022.3.13f1, 2023.1.20f1, 2023.2.0b18, 2023.3.0a14

Reproduction steps:1. Open the attached “DepthNormalsPrePass.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open ... Read more

0
votes
Fixed

[UI Builder] TextField doesn't allow input when the Font is set to None ...

Package: UI Builder

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Nov 24, 2021

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Version/s: Built-in

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more

0
votes
By Design

Terrain Detail Mesh becomes missing when saving the scene if the Mesh of...

Terrain

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Feb 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "Case_1123704_repro"2. Open "SampleScene" scene3. Select "Terrain" in the Hierarchy4. Add ... Read more

0
votes
Fixed

Built game crash when Instancing is enabled on Material

Graphics - General

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May 16, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download attached project "sp2_cutdown.zip" and open in Unity2. Open "crash" scene3. Build and Run the project on W... Read more

0
votes
Won't Fix

Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceExcep...

Terrain

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Sep 19, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b2, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create new Unity project2. In Hierarchy create Terrain GO3. Drag Terrain GO to Project window to create Prefab... Read more

0
votes
Fixed

"Thread group size must be above zero" error is thrown when using a cus...

Shader System

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Aug 24, 2023

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Version/s: 2023.2.0b7, 2023.3.0a3

Reproduction steps:1. Open project “ThreadGroupSizeMustBeAboveZero.zip”2. Open “OutdoorsScene”3. Enter Play Mode4. Select “Triska/Ge... Read more

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