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2
votes
Duplicate

Coroutines Started within another Coroutine show up under the calling Co...

Scripting

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Apr 26, 2018

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Version/s: 2018.2.0b2

How to reproduce:1. Open attached Unity project "Test Bed copy"2. Load scene "Scene1"3. Open Profiler window4. Enter the play mode5.... Read more

0
votes
Fixed

[Backport] "The asset has been scheduled for reimport" error message is ...

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Aug 09, 2022

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Version/s: 2021.3.8f1, 2022.1.12f1

How to reproduce:1. Open the attached "1362268.zip" project2. In the "Assets" folder right click on the "Fonts" folder3. Select Reim... Read more

0
votes
Fixed

Addressables.LoadAssetsAsync throws unclear InvalidKeyException message

Package: Addressables

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Jan 31, 2025

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Version/s: 2.5.0

Reproduction steps:1. Open the attached “IN-94193_AddressableLabelLoadAPI“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scen... Read more

0
votes
Fixed

[ProBuilder] Samples reference LWRP instead of Universal RP

Package: Probuilder

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Sep 05, 2019

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Version/s: 4.1.0

One of the samples for the ProBuilder package is called "LWRP Support". This sample contains a Material that also references LWRP. B... Read more

1
votes
Fixed

Assets failing to load from Addressable Groups when using “Simulate Grou...

Package: Build Pipeline - Addressables

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Jan 27, 2022

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Version/s: 1.19.17

How to reproduce:1. Open the attached “AddressablesTest.zip” project2. Open the “SampleScene” Scene3. Open Window > Asset Managem... Read more

0
votes
By Design

[Profiler] Frames are generated too fast when entering Play mode and obs...

Profiling

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Mar 24, 2020

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Version/s: 2020.1.0a1, 2020.2, 2020.2.0a4

How to reproduce:1. Open attached project "ProfilerAnalyzerFrameSelect.zip"2. Open Profiler window3. Enter Play mode4. Observe Profi... Read more

0
votes
Fixed

Undo resets inspector for ExecuteInEditMode scripts when same object has...

Inspector Functionality

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Aug 04, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project "820473.zip"2. Open scene repro3. Click on "Cube" and notice that it has Test script wi... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Fixed

[Shortcut Manager] Redo can no longer be used when setting Layout to Def...

Scene/Game View

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Aug 28, 2018

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Version/s: 2018.2.0b10, 2018.2.5f1

To reproduce:1. Open any project2. (Optional) Check Undo/redo functionality3. Set the layout to default Window->Layouts->Defau... Read more

0
votes
Duplicate

Crash when using default methods of a generic interface

Mono

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Jan 31, 2022

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Version/s: 2021.2, 2021.2.9f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1399413_crash_test"2. Enter Play Mode Expected result: Editor compiles scripts and ... Read more

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